transition	"parts\transition\1280x720\046.png",1
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

label	S212

//head;S212_02wZēx
//head;@{FM012S212B
//head;@uFM013CŕB
//head;@ۑFu[ɕ߂܂炸ɍZēvB
//part
//xFS212@Zē
//Z[uFZēEK
//part
//CGBB410b	//~
//CGC	//݁
//CGC	//܂⁣
//cv;ƉB

wait	60

transition	"parts\transition\1280x720rev\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-768,-79,220,220
layerload	11,"parts\mask\frm_0000.png"

wait	120

label	S212_01
scenetitle	"ZēEK"

layerload	21,"chara\mariya\l\mariya.atlas",0,623
layerskin	21,""
layeranimation	21,"jw"

layermove	21,30,0,573
layerfadein	21,30

wait	18

layermovepass	21,7,18,0,603,18,0,573

܂,MRY000168
uߏA`ꊁccޑщQύZꠁCwꊁB[``fZށv
@

bgm	"bgm\bgm01.ogg",528837

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-576,-59,190,190
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,"jw"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"΂2"
layerrelease	21

wait	54

@xsn[fZB،sݏÍCʖUC|ٜFB@雒nꔏC^cI@B
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"tX"

,KSM001247
uDIsǕꎉgCSSꠁIv
@

@VZCwZBlӗwZECD߈_B
@

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",320,24,150,150
layerchange	11,"parts\mask\sdw_0000.png"
layerrelease	19
layerrelease	20

wait	90

layermove	0,1800,-277,24

//Px
//part
//CGBB321b	//`聞

@sIwZCiLۏZ׌xIٗʌB
@

@׎w{IwCZ׋xB^wZCsoxB
@

@RB{ZIZC㍪{ZsxBOwB\׎ZuВcvB
@

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b451b.png",-320,24,150,150

layermove	0,3000,301,24

//part
//CGBB451b	//Z끞Ղ܂

@嫕soZ̕sL^o΁CZԖٌiB
@

@A命wOCӖВcB֐{ZLIZB
@

@sߗOsZB@uvƗIlvBAvBҁu]wIwvB他AށB
@
@

//PxA
//part
//CGBB410b	//~

windowclose
wait	30

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-576,-59,190,190
layerchange	11,"parts\mask\frm_0000.png"
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"tX"

wait	90

܂,MRY000169
uꟁCΗBߘߘccIGzIvꊁ`Hv
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001248
uTATTI嫑RҖvŉߗʁCAYvꊁBbꡁCVӔcїꊁv
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-896,-92,240,240
layerload	18,"bg\black.png"
layeralpha	18,50
layerrelease	19
layerrelease	20

wait	72

se	"SE\00_\[Eo\Jo`P.ogg"

camerashake	6,2,8,8

@PIgmڕ\p،֓IߘBVʍǖeFzAؖǁAJVށCߋޗB
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-1344,-139,310,310
layerload	20,"chara\kasumi\l\kasumi.atlas",-60,497,94,94
layerskin	20,""
layeranimation	20,"jw"
layerrelease	18

se	"SE\SE09_04_vCb.ogg"

camerashake	6,2,8,8

wait	72

,KSM001249
uz꣘IZ튼IĚvBeCwVGzxwGzxwGzxOZIv
@

layerload	19,"chara\mariya\l\mariya.atlas",-660,533,94,94
layerskin	19,""
layeranimation	19,"LL"

se	"SE\SE_ADD01\UPPER.ogg"

layermove	0,48,-533,-139
layermove	19,48,60,533
layerfadein	19,48
layermove	20,48,660,497
layerfadeout	20,48

܂,MRY000170
uccꟁ`ގӎӁccӎꣁ`C`ށv
@
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

@他_]oW࣓IΗeB]ݓI_B

//cv;܂B

܂,MRY000171
uccΕsNށ`CBXߛZҗvZccv
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",-576,-59,190,190
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"y"
layeraddanimation	20,"y2"

wait	72

,KSM001250
uvvCSvꊁXyꡁBqlCZIHsSVݓXZIv
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"tX"

,KSM001251
uEEށIa他VԊҗpqvIDGHꎘ嫑RsV\AvIv
@
@

//cv;ŉقډB

layermove	19,12,-260,415

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,"LL"

se	"SE\SE09_09_炫.ogg"

layermovepass	19,7,12,-260,390,12,-260,415

܂,MRY000172
uccccTލDJS`ލŊ슽ށv
@

//part
//CGBB242b	//LaOK
//CGC	//݁
//CGC	//܂⁣

//cv;włk`uJNvƁB

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-1152,205,280,280
layerrelease	19
layerrelease	20

wait	90

wait	30

layerload	20,"chara\kasumi\l\kasumi.atlas",-1100,795,200,200
layerskin	20,""
layeranimation	20,"y"
layeraddanimation	20,"y2"
layerfadein	20,30

wait	60

se	"SE\SE09_05_Ղɂ.ogg"

layermovepass	20,1,90,-620,795,30,-620,525

camerashake	6,2,8,8

,KSM001252
uߛ`uJn]wOBAwp^xwOIS_ꊁv
@
@

SetBGEffectTime	36
SetBGWaitTime	0
bg	"bg\b242b.png",0,0,100,100
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,"΂"
layeraddanimation	19,"΂2"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"y"
layeraddanimation	20,"y2"
layerfadein	19,36

wait	54

܂,MRY000173
uTBL`wOIʒu`ށv

//CGC	//G_S

@쐳⋍L`Ip_B粏AOCΖʔ\ŌԁB
@

//part
//CGBB231b	//L`Kp

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	72

layerload	20,"chara\kasumi\m\kasumi.atlas",323,389,75,75
layerskin	20,""
layeranimation	20,"y"
layeraddanimation	20,"y2"

layermove	20,30,260,389
layerfadein	20,30

,KSM001253
u]g񓪋I`oߓIܟC旲doꟕsߔŏAmꊁv
@
@

layerload	19,"chara\mariya\m\mariya.atlas",-323,415,75,75
layerskin	19,""
layeranimation	19,"y"

layermove	19,30,-260,415
layerfadein	19,30

܂,MRY000174
uD`ފmŏAꡁBAA`ҐpuvBs薀他R{YאꡁBvEEEqEGށv
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",798,112,260,260
layerrelease	19
layerrelease	20

wait	72

layermove	0,300,503,112

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM001254
uD疾IߗvʉGBœ粍ŗʁ\֝粓ߐ勪vHߏAwVیxꊁCOˍDIꡁv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

܂,MRY000175
uD`ށ@ߏAwVیxށ􏋘OˍDIꡁ`v
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000176
uccsߕs߁CVIꝁHߔVOߘʒuYIށHҐwZgꊁHv
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",0,0,100,100
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,"ʏ"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"jw"

wait	72

,KSM001255
usGB{AՒuܟCꊁB꣖mꎘwZvCNwzzBZƊuoԉیv
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,"Lg"

܂,MRY000177
uށ`ccߓ߁CҗLԁwxیΕs΁Hv
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001256
uT^BߏAیIӐߓIВcڕW\a،KI[܁v
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,"΂"
layeraddanimation	19,"΂2"

܂,MRY000178
u`[ԙށBwZy쓖ꝁ`Hv
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM001257
uRI҉X꣋ŊŁCAݎlOŊpIʒuBȓʕsցCȑO]AkꡁB@ށ\vLlݑ粍WWIIn|Iv
@
@

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b451b.png",0,0,100,100
layerload	27,"parts\mask\sdw_0001w.png"
layerrelease	11
layerrelease	19
layerrelease	20

wait	90

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000179
uTBݗLlݓ粑WWII`n|\v
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001258
uw\IxBR@ƏAњbn㝫ꡁBঘO򓞎lOBS˓IrҗLwK{llȏxIKGv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""

܂,MRY000180
u\^IDhꡁv
@

windowclose
wait	30

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,""
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"{"
layeraddanimation	20,"{2"
layerrelease	27

wait	90

,KSM001259
uꠁHsցI鍪{یIӋ`ꊁIȍō@Aŕ֓IʒuꊁBANIꡁv
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000181
uꟁ\ꟁccI他늮Ssmcc他ΔwZIC^IYssmꡁccv
@
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",-99,49,170,170
layerrelease	19
layerrelease	20

wait	54

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001260
uȌݕs꣎QϚvDꊁCpOiI꣊ŁC粛rOԋBR@Ib\Iv
@
@

//part
//CGBB242b	//LaOK
//CGC	//݁
//CGC	//܂⁣

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-160,49,170,170

wait	72

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"y"

܂,MRY000182
uD` \ߘ]pA他Iꊁv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-192,7,130,130
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,"΂"
layeraddanimation	19,"΂2"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"΂"
layeraddanimation	20,"΂2"

wait	54

,KSM001261
uBI_ꡁTC粛rԋBŗʓߊԏAwƐxꊁv
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-609,140,300,300
layerrelease	19
layerrelease	20

wait	72

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000183
uT`ŗʓIƒ닳ށɁHҗꡁ`DLlݗʁHZwZsYꝁHv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001262
uZIbC{㖈ԋsLlꊁB됯{ԋLlIԁBƓsQВcvv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM001263
usߓߊԉƒ닳ʚ𒣚GBZsCw֓xw_SDxawHxjCȒŘIv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000184
uɁHɁHRҗL֓a_Sށ\HҗLҗLCߘHIHCa_SLYsꝁ\Hv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM001264
uT`a_SLsIwHxߎ튴oB{SswƐxICʓ駖MsJꡁv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM001265
uIAwHYxsݓ꘢Cꢘ얔wxwxawlDxCȒ犟ꊁIv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""

܂,MRY000185
uꟁ`犟`v

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM001266
uX犟C^DnꡁIꢘҍݝœDC他ōDϋߚG`v
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000186
uꟁ`ށcc 䊮SsmꡁB他똸vQߎВcꡁv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000187
uߍHމƐށCВcskiꝁH他딇x{v@Hv
@

//cv;ǂŁB

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-192,7,130,130
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,"ʏ"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"h"
layeraddanimation	20,"h2"

wait	72

,KSM001267
uvꊁCsƗ]Dv
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"jw"

,KSM001268
uAsߓ籐ꡁCsߍ݊wZƐ߉߉ƉƘяYI\XꊁB^v
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b421b.png",-151,7,150,150
layerrelease	19
layerrelease	20

wait	72

qkE,M_JK_AI000001
uccIqCsߌGB꣔Ӗ^Iꟁv
@

qkE,M_JK_AYA000001
uAAIsOL\݌ƐQԙXꝁHv
@

qkE,M_JK_AN000001
uYDnsnIIꟙv
@

@O`COog`BsIǓwB
@

layerload	20,"chara\kasumi\l\kasumi.atlas",387,461,88,88
layerskin	20,""
layeranimation	20,"jw"

layermove	20,30,340,461
layerfadein	20,30

,KSM001269
uG܁Cswg㵎Olgxv`I[IV݈׋Ɨ]ЖZꡁ`Hv
@
@

qkE,M_JK_AI000002
uj @Clꊁ`Iv

qkE,M_JK_AYA000002
uߘv`mꡁ`݌ƑalᗢC씇A߉ƉƐꠁ`Hꟙ`v
@
@

qkE,M_JK_AN000002
uҗLʋwg㵎OlgxꊁIĔIbCv^f从q~Iv
@

layerload	18,"chara\mariya\l\mariya.atlas",680,494,-87,88
layerskin	18,""
layeranimation	18,""
layeraddanimation	18,"2"

layermove	0,48,-320,7
layermove	18,48,440,494
layerfadein	18,48
layermove	20,48,100,461

qkE,M_JK_AI000003
uccccbBwqHNIꠁH׏Y]݉wg@ށHv
@
@

layermove	18,30,487,494,3
layerfadeout	18,30

wait	30

layerfadeout	18,30
layerload	18,"chara\mariya\l\mariya.atlas",410,573,-100,100
layerskin	18,""
layeranimation	18,""
layeraddanimation	18,"2"
layerpriority	20,3012

layermove	18,30,360,573
layerfadein	18,30
layermove	20,48,20,461

wait	48

܂,MRY000188
uccDccOyccv
@

layerchange	18,"chara\mariya\l\mariya.atlas"
layeranimation	18,""

qkE,M_JK_AI000004
uDYށccsߒߗށv
@

qkE,M_JK_AN000003
uꟁB񐥐ƏpHꟙv
@

layerchange	18,"chara\mariya\l\mariya.atlas"
layeranimation	18,""
layeraddanimation	18,"2"
layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001270
uwqꎟꠁHꢙށCNBZIGBw他x\ō@wxswxCLZꝁHv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"n[g"

,KSM001271
uwqL_ꡁBݑLIbC_n̖ꢓIGBꢉkJSIv
@

layermove	18,48,440,573

layerchange	18,"chara\mariya\l\mariya.atlas"
layeranimation	18,"tt"

layermove	18,48,440,573

܂,MRY000189
uɁHA他v̓ꝁHjccv
@

qkE,M_JK_AYA000003
uꟙB^Q㵋SꡁBIv
@

qkE,M_JK_AN000004
ubꟁ`AZs]ݎȊIg@v֌nꊁ`ꟙv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"LL"

,KSM001272
uDꊁIlI他됥II@֏ƔwqꊁIv
@
@

qkE,M_JK_AI000005
uCꊁIv

qkE,M_JK_AYA000004
u씇粍˗v꣑wGC他ށv

qkE,M_JK_AYA000005
uߗʖhꊁ`v

@ŋߍݏVԗsNIAKbIBOlƐICe藢sPw܁CҗLEI܎qB
@
@

layerchange	18,"chara\mariya\l\mariya.atlas"
layeranimation	18,"ʏ"

܂,MRY000190
uccHߍlPwܘO򉺗ށccHv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"΂"
layeraddanimation	20,"΂2"

,KSM001273
uꟁCsꊁB꣊ŁCO򉺖ʁv
@

layermove	0,48,271,7
layermove	18,48,1160,573
layerfadeout	18,48
layermove	20,48,740,461
layerfadeout	20,48

wait	48

//part
//CGBB421b	//KiK

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM001274
uvHOꉺL@ꠁBߙXA\ioꊁBэwICI֖oXߍv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000191
uꟁ\cc他ssmL@ꡁ\҈Ȉ׍ZA꘢\v
@
@

//part
//CGBB451b	//Z끞Ղ܂
//dir;PxƂ\B

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b451b.png",0,0,100,100
layerload	27,"parts\mask\sdw_0001w.png"
layerrelease	11

wait	90

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001275
uKsyߙXoZOIBvVtlIC他ʊwꢘGv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"y"

܂,MRY000192
uD~LZꊁB他sʗp勎xOꡁށv
@

windowclose
wait	30

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"΂2"
layerrelease	27
layerpriority	20,3012

wait	90

//part
//CGBB242b	//LaOK
//CGC	//݁
//CGC	//܂⁣

layerload	19,"chara\mariya\m\mariya.atlas",-323,415,75,75
layerskin	19,""
layeranimation	19,"ʏ"

layermove	19,30,-260,415
layerfadein	19,30

܂,MRY000193
uҗLꟁCccH˓ߍlIwg㵎OlgxCYށށHv
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001276
uTB숤AcA܈ǔ{wqGBwAwEEǁxCʍwEExBߛݍll꣘\cGANOꡁHUUށIv
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000194
uɁHvGꝁH\cc\ccv
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,"jw"

܂,MRY000195
uꟁC@\GǏAwꟁE}ꊁxށ\v
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"jw"

,KSM001277
u`BZNꢘ썄DǁCݓ_e㖼srݑOBʔ푓C߉ƚ꘢CA틩wg㵎Olgxꊁv
@
@

bgm	""

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000196
u@AC搶ccv
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b451b.png",-960,72,250,250
layerrelease	11
layerrelease	19
layerrelease	20

wait	72

wait	30

layerload	19,"chara\sokai\l\sokai.atlas",-420,639
layerskin	19,""
layeranimation	19,"Lg"

se	"SE\22_\˂鐺.ogg"

layermove	19,48,-20,639,1
layerfadein	19,48

[,SOK000074
uTHN݋䖼ꟁHv
@

//part
//CGBB231b	//L`Kp
//CGC	//݁
//CGC	//܂⁣
//CGC	//[

bgm	"bgm\bgm06.ogg",307112

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ii"

܂,MRY000197
uށAꟁv

@g@ˑR`B他]Ig@B
@

@LϑꑤIx˗CToꖼjI_B
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM001278
uꟁcc䓖NꡁBsCvIʗs`odlꟁ\v
@
@

layerchange	19,"chara\sokai\l\sokai.atlas"
layeranimation	19,"n[g"

[,SOK000075
uΉI~wr^ߐlsꡁB꣘ĊIccށ@ʑR他떅ꟁށv
@
@

@Cx˒To唼gqCŏAv|xB他kiIw@CI씯TB
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"CC"

܂,MRY000198
uccccjv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM001279
uI꣔ƚIz\他ꝁHICNsyցzIDꠁv
@

layermove	19,48,-20,1049
layerzoom	19,48,138,138

layerchange	19,"chara\sokai\l\sokai.atlas"
layeranimation	19,"y"
layeraddanimation	19,"y2"

layermove	19,48,-20,1049
layerzoom	19,48,138,138

wait	48

se	"SE\03_ŌE_[W\ԂPO.ogg"

camerashake	6,2,8,8

layermove	19,30,-20,914
layerangle	19,30,10

wait	30

layermove	19,18,-20,959,3
layerangle	19,18,5,3

wait	18

se	"SE\03_ŌE_[W\Ԃ V.ogg"

camerashake	30,2,8,8

[,SOK000076
uOHB꣊ҐȉlꟁCBb他떅CYsccYL䗹ꠁHv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM001280
uƏĜHIҗL䓙Iʘxঐiꟁ\Iv
@

layermove	19,30,-20,1018,3
layerfadeout	19,30

wait	30

layerfadeout	19,30
layerload	19,"chara\sokai\l\sokai.atlas",-20,689
layerskin	19,""
layeranimation	19,""

se	"SE\22_\˂鐺.ogg"

layermove	19,30,-20,639
layerfadein	19,30

@p͐񋎁BCΒޗތCߕꋓꓮsђ䗙XIh樐lΑB
@

layerchange	19,"chara\sokai\l\sokai.atlas"
layeranimation	19,"y"
layeraddanimation	19,"y2"

[,SOK000077
uށC]]BL䑾vBm他떅񓞔粁\v
@
@

layerchange	19,"chara\sokai\l\sokai.atlas"
layeranimation	19,"VNVN"

[,SOK000078
u\A꒼SOꡁBɑAzCVsa他떅Cꟁv
@

layerchange	19,"chara\sokai\l\sokai.atlas"
layeranimation	19,"΂"
layeraddanimation	19,"΂2"

[,SOK000079
uȁCݐݑꢎQύZꠁHډAR䗈DBƑ܁BcЍꡁv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001281
uII꣏Yӎvꟁ ڒx˝bҝoIv
@

layerchange	19,"chara\sokai\l\sokai.atlas"
layeranimation	19,"y"
layeraddanimation	19,"y2"

[,SOK000080
uȔsvㅋvBށv
@

se	"SE\22_\˂鐺.ogg"

layermove	19,48,700,639,1
layerfadeout	19,48

@CIgex粌EBܟCCŗŎZOӓI㗈B
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,"CC"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"2"
layerpriority	20,3012

wait	72

layermovepass	19,7,9,-235,415,18,-285,415,18,-235,415,18,-260,415

܂,MRY000199
ujccj\BC搶vߗv
@

layerload	17,"bg\black.png"
layeralpha	17,50
layerfadein	17,30
layerpriority	20,3020

//Px

@他씯TB^ʑΔ،厞sCIҎGB
@

@CgPhB嫐ŋߐcCAѓ^gk،hOAϒ@X\،ICƚB
@
@

@a他듖琬\IΏہBDeҔ\{RC他psBꢌݍˉB
@
@

layerfadeout	17,30
//PxA

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM001282
uTI]NI\\C]ꖙXDꡁ\v
@

//com;RFoʔ܂œ@@[͍Z
//com;@@@oVیɉB@@[͍Z
//com;@@@ƂtO擾āAKɑ܂B
//com;RFoƒȎɋ삯
//com;@@@IԂƃfbhGhłB
//I

addTextSelect	0,"ʔ܂œ"
addTextSelect	1,"ƒȎɋ삯"
addTextSelect	2,"VیɉB"
getSelect	sel
if sel=0 {
windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",0,0,100,100
layerrelease	19
layerrelease	20
layerpriority	11,3021

wait	72

goto	S212_04
}

if sel=1 {
windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-479,147,310,310
layerrelease	19
layerrelease	20

wait	72

goto	S212_02
}

if sel=2 {
windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",503,112,260,260
layerrelease	19
layerrelease	20

wait	72

goto	S212_03
}


//part
//xFS212@K_ƒȎ

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-479,147,310,310
layerrelease	19
layerrelease	20

wait	72

label	S212_02

se	"SE\07_\AĂ鑫\2`苎.ogg"

camerashake	120,1,10,10

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM001283
uDCtꟁIƐIߙXIbCYs֕ϋߍˑ΁Iv
@

se	"SE\07_\AĂ鑫\2`苎.ogg"

camerashake	120,1,10,10

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"V{"

܂,MRY000200
ujAT\ꟁCꟁ\lƚvC\v
@

//part
//CGBB242b	//LaOK

@a他됳vOL`L[IƐBRcc`IDC樗lsR≺rB
@
@

//qkEዳ̔z

se	"SE\09_蕨\p\pԁEs\}u[L3.ogg"

qkE,M_JK_AI000006
uccȐ\IlƖvꔖ@v`}Lށ`얾sgpԗ`Iv
@
@

//pro;RFwŽˉzBނH肢܂B

//qkEsL`bguHHHvtዳ̔z

HHH,M_JK_TKK000002
u玞ԏAgHډv}݊Hʞ}ϓL\\lsfIv
@
@

//qkEOsL`bguHHHvtዳ̔z

HHH,M_JK_MITU000030
uccDCDꊁʓsÓ_BDꊍDꊁvarBarށ\v
@
@

layerload	19,"chara\mariya\l\mariya.atlas",-260,541,88,88
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"

layermove	19,30,-260,494
layerfadein	19,30

܂,MRY000201
uccꟁ`@ŋNꊁccv
@

layerload	20,"chara\kasumi\l\kasumi.atlas",260,470,81,81
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	20,3012

layermove	20,30,260,425
layerfadein	20,30

,KSM001284
u`@ːꎘsOށv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM001285
uP他I݊җyccyjIzv
@

bgm	"bgm\bgm18.ogg",376270

windowclose
wait	30

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\bg_black.png",0,0,100,100
layerload	18,"bg\black.png"
layeralpha	18,30
layerrelease	11
layerrelease	19
layerrelease	20
layerpriority	18,3021

wait	90

goto	S212_27
windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	19
layerrelease	20

wait	90

//go S212FobhGh
//part
//xFS212@K_Vی

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",503,112,260,260
layerload	11,"parts\mask\frm_0000.png"

wait	90

label	S212_03

se	"SE\07_\AĂ鑫\2`苎.ogg"

camerashake	120,1,10,10

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001286
uVیI]iIv

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000202
ujATBv

//part
//CGBB311b	//VیJ[eJ

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b311b.png",0,0,100,100

wait	90

@ti[ԎCVیߗL擞ҁBZCNONsLB
@

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\b311b.png",-154,35,150,150

qkE[,M_JK_OKM000021
uꟙށCsf从qvHꊁCQHsTꊁHv
@

layerload	21,"chara\kasumi\l\kasumi.atlas",80,545,94,94
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"

layermove	21,30,80,497
layerfadein	21,30

,KSM001287
usʋf从q sߗDIC퓢}IƚǒꡁIv
@
@

qkE[,M_JK_OKM000022
u}IƚH嫑RMsvccsI~ꎘI\es@ߗדIVC݉gIC粔粁Iv
@
@

layermove	21,30,128,497,3
layerfadeout	21,30

wait	30

layerfadeout	21,60
layermove	0,60,99,70
layerzoom	0,60,200,200

wait	60

bgm	""

se	"SE\00_\J[e\J[e 1.ogg"

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b312b.png",99,70,200,200

wait	30

layerload	18,"bg\black.png"

layerfadein	18,180

//rd	//J[eJuVbIv
//part
//CGBB312b	//VیJ[e

@̈הIlafDqB^他ݗ\wJZċzB
@
@

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	18

wait	45

//part
//CGBB220b	//یV䁞

//cv;ЂЂƁB

wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b220b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"

wait	45

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000203
iɁccߘ\Hߘ\HYށCHj
@

//cv;ЂЂƁB

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001288
iTATB˓ߛwqI^ꊁBʒSSCꢐlkDIj
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	90

@vߑvBC呖iVیB

//part
//CGBB312b	//VیJ[e

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b312b.png",0,0,100,100
layerload	11,"parts\mask\sdw_0000.png"

wait	90

bgm	"bgm\bgm19.ogg",635376

wait	30

layerload	21,"chara\sokai\m\sokai.atlas",-546,343,63,63
layerskin	21,""
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

se	"SE\22_\˂鐺.ogg",1

layermove	21,48,-146,343,1
layerfadein	21,48

[,SOK000081
uށCݎgpH^v

qkE[,M_JK_OKM000023
uccꟁBCꟁB}IƚҐ^v
@

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,""

[,SOK000082
u꣐YHZ}IƚH^lSꟁ\BNIꡁHv
@

qkE[,M_JK_OKM000024
uVII꣘AssȏA菐iCMВcI[Bh坲IYqIv
@
@

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,"CC"

[,SOK000083
uꟁCs痹vBLsmvBs߁cݕیMВcHLvВcꠁHv
@

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b262b.png",-256,144,140,140
layerload	20,"parts\mask\sdw_0007.png",-640,360,200,200
layerload	21,"chara\kyoko\l\kyoko.atlas",160,729,106,106
layerskin	21,""
layeranimation	21,"ʏ"
layeraddanimation	21,"ʏ2"
layercolor	21,10,10,10
layerload	27,"parts\mask\sdw_0001w.png"
layerrelease	11
layerpriority	20,3012
layerpriority	21,3011

wait	90

qkE[,M_JK_OKM000025
uv꣊ǁIԙYIBAǗIߘВcꊁBmږVtNꝁHv
@
@

faceload	"chara\sokai\s\sokai.atlas",140,300,37,37
faceskin	""
faceanimation	"h"
faceaddanimation	"h2"

[,SOK000084
ucc@BI understandBIӐlیVtꠁBI seeBI seev
@
@

windowclose
wait	30

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b312b.png",265,35,150,150
layerload	11,"parts\mask\sdw_0000.png"
layerload	21,"chara\sokai\l\sokai.atlas",-160,479,81,81
layerskin	21,""
layeranimation	21,"h"
layeraddanimation	21,"h2"
layerrelease	20
layerrelease	27
layerpriority	11,3021
layerpriority	21,3022

wait	90

[,SOK000085
u粁BꟁC꣘a֌nvDIꠁ\HꢖvߔXꝁHv
@
@

qkE[,M_JK_OKM000026
uRIsvꊁv

layerchange	21,"chara\sokai\l\sokai.atlas"
layeranimation	21,"Wg"

[,SOK000086
uIccߒꡁHv
@

qkE[,M_JK_OKM000027
uII\CB嫑R꣔lk}CA{҈Ȉ꣎Zamꡁv
@

qkE[,M_JK_OKM000028
u吴݉MgC̑SpIBAZݎCJ欖瑾sbꠁH꣑z'樉䌟q@'bHv
@
@

layerchange	21,"chara\sokai\l\sokai.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

[,SOK000087
uꟁccꉗꉗB]]Cŏꡁv
@

layerchange	21,"chara\sokai\l\sokai.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

[,SOK000088
uvIbCјbDꝁHA'spQ'wz꣍ݍZEExwz꣉_xꊁv
@
@

se	"SE\SE09_13_ti-nn2.ogg"

qkE[,M_JK_OKM000029
uHщEZYHv

layerchange	21,"chara\sokai\l\sokai.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

[,SOK000089
uccbAƗBΓsIlߖ琥vꡁBv
@
@

bgm	""

se	"SE\22_\˂鐺.ogg"

layermove	21,48,-800,479
layerfadeout	21,48

wait	48

se	"SE\w\se013.ogg"

transition	"parts\transition\~`(O).png",30
layerrelease	11
//rd	//J[eJuVbIv
//part
//CGBB311b	//VیJ[eJ

@mFCVg@C䧒nfJqoUIlB
@

se	"SE\00_\J[e\J[e 1.ogg"

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\b311b.png",265,35,150,150

wait	30

transition	"parts\transition\1280x720\032.png",60
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3021

qkE[,M_JK_OKM000030
u{ꊁ`^}IƚꡁBzzIv
@

bgm	"bgm\bgm01.ogg",528837

layerload	20,"chara\kasumi\m\kasumi.atlas",197,389,75,75
layerskin	20,""
layeranimation	20,"y"
layeraddanimation	20,"y2"
layerpriority	20,3022

layermove	20,30,260,389
layerfadein	20,30

,KSM001289
uTꊁCBZꊁv

layerload	19,"chara\mariya\m\mariya.atlas",-47,374,69,69
layerskin	19,""
layeranimation	19,"΂"
layeraddanimation	19,"΂2"
layerpriority	19,3022
layerpriority	20,3023

layermove	19,30,-106,374
layerfadein	19,30

܂,MRY000204
u߁AߘccӎꋁccOyv
@

@ꢐIǓwB{u㏽vB嫑R^uvCAŋߛߌoSȁuv̗B
@
@

qkE[,M_JK_OKM000031
u꣐他ꠁHeCmNIHꠁHv
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000205
uAIcc䐥他ccv
@

qkE[,M_JK_OKM000032
u[`HkcB}C߉ƚꟁHvꊁCߌo{ꊁv
@
@

qkE[,M_JK_OKM000033
uf从qC꣍ݑꢎQϊwZHv

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"΂"
layeraddanimation	20,"΂2"

,KSM001290
uTIwqw]wꊁB@琿֏ƚG`ݑLIbvp͕̖̓܁ށv
@
@

layermove	19,12,-106,374

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

layermovepass	19,7,12,-106,350,12,-106,374

܂,MRY000206
uɁHvAvHjC`v
@

qkE[,M_JK_OKM000034
uꟙC^Q㵋SꡁBTCmꊁ`A\\s꣚Gv
@

//part
//CGBB231b	//L`Kp

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",428,126,280,280
layerrelease	19
layerrelease	20

wait	72

se	"SE\07_\AĂ鑫\T.ogg"

@LBZċzڎlOicc
@

//part
//CGBB421b	//KiK

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b421b.png",-128,3,120,120

wait	90

layerload	20,"chara\kasumi\l\kasumi.atlas",307,461,88,88
layerskin	20,""
layeranimation	20,"h"
layeraddanimation	20,"h2"
layerpriority	20,3023

se	""

layermove	20,30,260,461
layerfadein	20,30

,KSM001291
uꡁ\ccTTCvlꡁIcЁ\oʈꐺIߝ{ꊁICOIv
@
@

layerload	19,"chara\mariya\m\mariya.atlas",-243,415,75,75
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerpriority	19,3022

layermove	19,30,-180,415
layerfadein	19,30

܂,MRY000207
ujATcc^A^IvꝁHOIbޘHA\Np\sSZށccv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"jw"

,KSM001292
u`SvꊁI\]InIvBC~v
@

S212_sokai=1
windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",63,-3,110,110
layerrelease	19
layerrelease	20

wait	90

goto	S212_05
//vZF[S212_[݈̏ʒu]=1	//[͍Z
//go S212AK
//part
//xFS212@K_~
//part
//CGBB410b	//~

bgm	"bgm\bgm06.ogg",307112

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

label	S212_04

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001293
u粓粁C他I]iܟCAeߋIv
@

bgm	""

se	"SE\07_\AĂ鑫\2`苎.ogg"

camerashake	120,1,10,10

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000208
uɁHjATTccIv
@

se	""

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",1024,-106,260,260

wait	90

@li֋CUgܟCAeBccAݔBOoi֓IǓwB
@

jqkE,M_DK_NAMI000001
uccTHIqCSSMMIHv
@

layerload	20,"chara\kasumi\l\kasumi.atlas",-332,497,94,94
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	20,3023

layermove	20,30,-380,497
layerfadein	20,30

,KSM001294
uꟁA󕽌NIߘꡁBAߘꊁBDIL}SΖʉߗBȉ쌻ݐusݔv͎GBꉁHv
@
@

jqkE,M_DK_NAMI000002
uB嫑RMsꉁccsߊR꣓sCsꠁv
@
@

layermove	20,30,-428,497,3
layerfadeout	20,30

wait	30

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
layerrelease	20
windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",384,-40,160,160

wait	72

wait	90

transition	"parts\transition\~`(O璆).png",60
layerload	11,"parts\mask\sdw_0000.png"
layerpriority	11,3021

wait	30

layerload	21,"chara\sokai\m\sokai.atlas",640,426,75,75
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"
layerpriority	21,3022

se	"SE\22_\˂鐺.ogg"

layermove	21,48,0,426,1
layerfadein	21,48

wait	48

bgm	"bgm\bgm19.ogg",635376

[,SOK000090
uccI\他݁\ݕsݙށHspQ㵉ov\Hv
@

jqkE,M_DK_NAMI000003
uꟁcc@́v
@

@ߓCIC󕽓IjIouRSvI\BgF֑LB
@
@

jqkE,M_DK_NAMI000004
u܁C؁BQNꡁHv
@

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,"LL"

[,SOK000091
uOHC󕽘VfIDIv
@

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

[,SOK000092
uݝQǉԓꡁBꝁHAߎȖȓI[HB\ׁuU[IGqvGށv
@
@

jqkE,M_DK_NAMI000005
ucc꣔ƚ bYBҗLI䋩""I""ECAʉY"Vf"v
@
@

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,"jw"

[,SOK000093
uޙގ玸􏊈ꡁHLvLŌ"ǉԓ"ꟁHa"k"݈Nꠁv
@
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",276,-125,290,290
layerchange	11,"parts\mask\frm_0000.png"
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\kasumi\l\kasumi.atlas",20,497,94,94
layerskin	20,""
layeranimation	20,"ii"
layerrelease	21
layerpriority	19,3022
layerpriority	20,3023

wait	72

,KSM001295
iHߐݐHj\Iꊁj
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""

܂,MRY000209
iꟙށCl`v픯ꊁBv픯ꊁ`j
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"{"
layeraddanimation	20,"{2"

,KSM001296
ijTBv֌nI Alƍ˕sߎ֋Xꡁ vwٍΑځx|Ҕ\ڎccIj
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",384,-40,160,160
layerload	21,"chara\sokai\m\sokai.atlas",0,426,75,75
layerskin	21,""
layeranimation	21,"jw"
layerrelease	19
layerrelease	20
layerpriority	21,3022

wait	72

jqkE,M_DK_NAMI000006
ukΑڏYIccIqIGv
@

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,"CC"

[,SOK000094
uށCvȒIӎvꊁBwٍΑځxw҉Αځx˔zsꢚvށv
@
@

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

[,SOK000095
us߁BRC󕽑fB꣌ꢘ헹ꠁHi䉝粋SH׎ӗ瑗꣐܁v
@
@

jqkE,M_DK_NAMI000007
ucc꣔ƚv

jqkE,M_DK_NAMI000008
uꟁCmꟁBŌBIqa꘢wB粋BꡁCߕ\Ȓݐw풴}IƚǒꟁIxv
@
@

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

[,SOK000096
uBIꟁB䔇AQQBꊁC󕽑fۘaɝfۓskJSIv
@
@

jqkE,M_DK_NAMI000009
ucccc꣔qv

//att;Ŵu^CqvuCNvu^CRvuCNvB

bgm	""

se	"SE\22_\˂鐺.ogg"

layermove	21,48,560,426,1
layerfadeout	21,48

wait	48

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
@C蒆I܁CꑖBmFJ@ClܟCAesoB
@

bgm	"bgm\bgm01.ogg",528837

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",317,-92,240,240
layerload	11,"parts\mask\frm_0000.png"
layerload	19,"chara\mariya\m\mariya.atlas",-209,385,69,69
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\kasumi\l\kasumi.atlas",100,425,81,81
layerskin	20,""
layeranimation	20,"΂"
layeraddanimation	20,"΂2"
layerpriority	11,3021
layerpriority	19,3022
layerpriority	20,3023

wait	72

,KSM001297
u{ꠁccHꟁ\~ꊁB󕽌NCӎꊁށv
@
@

jqkE,M_DK_NAMI000010
uVJBsߘb񗈁Cؓ߉ƚ^忔B粒Օʐl粝Qlv
@
@

//part
//CGBB421b	//KiK

se	"SE\07_\AĂ鑫\Ƃ̊KiP.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b421b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

@OBoOB

se	""

//part
//CGBB390b	//qgC

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b390b.png",-13,132,180,180

wait	90

layermove	0,48,-27,280
layerzoom	0,48,270,270

wait	48

@O̓Ix˜MTCCݑpjB
@

layerload	21,"chara\kasumi\l\kasumi.atlas",80,583
layerskin	21,""
layeranimation	21,"h"
layeraddanimation	21,"h2"
layerpriority	21,3022

se	"SE\SE09_04_vCb.ogg"

layermove	21,30,80,533
layerfadein	21,30

,KSM001298
u^^B꣏AݓߙXГ]IVKꠁCv
@

S212_sokai=2
windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",63,-3,110,110
layerrelease	21

wait	90

goto	S212_05
//go S212AK
//part
//xFS212AK
//Z[uFZēEK
//part
//CGBB422b	//KiKȏぞ

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",63,-3,110,110
layerrelease	21

wait	90

label	S212_05
scenetitle	"ZēEK"

@AClOOOB
@

S212_tosho=0
S212_shoku=0
layerload	20,"chara\kasumi\m\kasumi.atlas",67,355,69,69
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	20,3023

layermove	20,30,126,355
layerfadein	20,30

,KSM001299
uā\oL_|ꡁBvCʍ݈ӌpEꠁHҐVPށHv
@
@

layerload	19,"chara\mariya\m\mariya.atlas",-323,415,75,75
layerskin	19,""
layeranimation	19,"ʏ"
layerpriority	19,3023
layerpriority	20,3022

layermove	19,30,-260,415
layerfadein	19,30

܂,MRY000210
ujAsvB他ґzpBז他ΊwZҊSsnvv
@

@他똹LDD]]BŗꢑΑCLIGB
@

@˓߈ꖋ樋ʕϓBӓI،g㐥͌ГIu؜vCCg㑥mIu}vB
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000211
uߘꟁC他ꡁcŕstߘlBȑOJnCʓsْǕsqC樐l}Ibcv
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"CC"

,KSM001300
uTTCꣁBC߉ƚ옸Aꊁv
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"Wg"
layeraddanimation	20,"Wg2"

,KSM001301
u|s@ȑOXߕꡁIŋߔaB嫑RIbϑCAsĐߍ\lIbv
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001302
usꟁCNz哮bvBSꊁCsǑϑ߁CsI܁v
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,"y"

܂,MRY000212
uTcӎӉމcΕsNꡉC꣓Yϗv
@
@

//part
//CGBB232b	//L`OlK

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b232b.png",-39,77,210,210
layerrelease	19
layerrelease	20

wait	72

layermove	0,360,262,77

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM001303
uߌpQϚ]BOCONInՁB粍ŗʐΒOܟCIʒuAtꔌBꔌ꣋ꠁHv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

܂,MRY000213
uTޓ]wߗڎߓwwꡁ[v
@

//part
//CGBB242b	//LaOK

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-23,7,110,110

wait	72

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001304
uR@ꡁ`]ߗ粏ALꊁIŐsߊԏA`iꝁHv
@
@

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\b242b.png",-97,126,280,280

layermove	0,360,-548,126

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

܂,MRY000214
uTށ@i߈ꎟI\v

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM001305
uDIꎘ拎ŊŁHҐڏOOށHv
@

//com;RuOB
//com;@@@oOKɏオpœނA
//com;@@@̂obhGhłB
//I

addTextSelect	0,"E"
addTextSelect	1,"}"
if S212_sokai=1 then addTextSelect	2,"OKɏオ"
if S212_sokai=2 then addTextSelect	3,"OKɏオ"
getSelect	sel
if sel=0 {
se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",40,36,110,110

wait	90

goto	S212_06
}

if sel=1 {
goto	S212_07
}

if sel=2 {
bgm	""

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerpriority	11,3020

wait	90

goto	S212_08
}

if sel=3 {
windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerpriority	11,3020

wait	90

goto	S212_09
}


//part
//xFS212AK_E
//part
//CGBB340b	//E

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",40,36,110,110

wait	90

label	S212_06

@E{وlBVt{s݋xBAZLӎВcItCʏڋnB
@
@

S212_shoku=1
@󓠓IECBƍʘVtBǏIǎC\uVtvB
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",-122,144,140,140
layerload	19,"chara\搶\M\ʏ.png",-250,474,83,83
layerpriority	19,3023

wait	54

layerload	20,"chara\kasumi\m\kasumi.atlas",323,389,75,75
layerskin	20,""
layeranimation	20,"y"
layeraddanimation	20,"y2"
layerpriority	20,3024

layermove	20,30,260,389
layerfadein	20,30

,KSM001306
uꟙށI``圁CO猘Vtv
@

//cv;u[v͏a\킷ԓIȐBȍ~(a)Ə܂B

layerchange	19,"chara\搶\M\΂.png"

搶,S_ITA000013
uT\ꟁCIqwv
@

@ˈBIBSCptB
@

@@꣏COuO猁vB٘_֊f[ℓI܊ҐSŗIӐ{Cm̓prnCSz㔇덆B
@
@

se	"SE\SE09_04_vCb.ogg"

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"LL"

,KSM001307
ulƌݐѐVQύZꡁVt琿􎨋߁CwꊁIv
@

layerchange	19,"chara\搶\M\y.png"

搶,S_ITA000014
uT\BmBsߘVtLamxIC˕sK\܁ށv
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"h"
layeraddanimation	20,"h2"

,KSM001308
uɁ\HVtYꡁC}IꟁCO猘VtIv
@

layerload	18,"chara\mariya\l\mariya.atlas",680,454,-81,81
layerskin	18,""
layeranimation	18,""
layeraddanimation	18,"2"
layerpriority	18,3024
layerpriority	19,3022
layerpriority	20,3023

layermove	0,48,-186,144
layermove	18,48,440,454
layerfadein	18,48
layermove	19,48,-341,474
layermove	20,48,20,389

܂,MRY000215
uꟁccߘAߘHv
@

@他QQnsߏΓIEBVtꑉnΒNgCwIB
@

layerchange	19,"chara\搶\M\LL.png"

搶,S_ITA000015
uߗʏARVtјHꠁBCv
@

layermove	19,30,-387,474,3
layerfadeout	19,30

wait	30

layerfadeout	19,30
//part
//CGBB350b	//kw

se	"SE\00_\hA\hA1`.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B350b.png",0,0,100,100
layerrelease	18
layerrelease	20

wait	90

@ԁCsߐputꔌuoIԁB[쏊IuwwvgpB
@

@uǊҗLԍs召IqB粐u󎺁vB

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B350b.png",-306,84,170,170
layerload	21,"chara\kasumi\m\kasumi.atlas",-97,389,75,75
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3022

layermove	21,30,-160,389
layerfadein	21,30

wait	54

,KSM001309
uc\IꟁBvi߁cc他mXꝁHv
@
@

layerload	20,"chara\mariya\l\mariya.atlas",285,454,-81,81
layerskin	20,""
layeranimation	20,"y"
layerpriority	20,3023

layermove	20,30,240,454
layerfadein	20,30

܂,MRY000216
uTB他i܁ޓ]wߗICݔڎߎwI܁ށv
@

layerload	19,"chara\搶\M\ʏ.png",-480,578
layerpriority	11,3020
layerpriority	19,3021

//cv;u傤vŁB

layermove	0,48,-205,84
layermove	19,48,-320,578
layerfadein	19,48
layermove	20,48,400,454
layermove	21,48,0,389

搶,S_ITA000016
u]wB꣐wIHߐZ픇w]v
@
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"΂"
layeraddanimation	21,"΂2"

,KSM001310
uvIAmwII他B䘸ߓIFB֏ꢙށCO猘VtIv
@
@

//part
//CGBB340b	//E

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",-256,100,140,140
layerrelease	11
layerrelease	19
layerrelease	20
layerrelease	21

wait	72

qkE,M_JK_KYM000004
uꟁIO猍ꡁIVtVt~O猘Vt\Iv
@

qkE݂,M_JK_MZH000001
uŏꊁ\ߖpꊁBz[ɑCϊJiCSHv
@
@

se	"SE\00_\hA\hA1`߂.ogg"

faceload	"chara\搶\s\ʏ.png",-70,-90,75,75

搶,S_ITA000017
uꟁCߓtݏˍsBAꠁv
@

qkE,M_JK_KYM000005
uIT\ޒO猊Ґ~v
@

qkE݂,M_JK_MZH000002
u|ӎqDCԐ[[IᰖBVt^O猖{猙ށIꟙv
@

qkE,M_JK_KYM000006
uꟁBʍiGPIGCVtBsRvꢌPwZjVeIxꊁv
@

faceload	"chara\搶\s\΂.png",-70,-90,75,75

搶,S_ITA000018
uTCmB\OeIhKBT\v
@

layerload	21,"chara\搶\L\y.png",-45,649,81,81
layerpriority	21,3022

se	"SE\00_\EO\JM```1.ogg"

layermove	21,30,0,649
layerfadein	21,30

wait	30

搶,S_ITA000019
ueCoBꠁHߛIqwCډA꣌pёQύZv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001311
uD灙O猘Vt^l\ysIzv
@
@

qkE݂,M_JK_MZH000003
uysIzꟙv
@

layermove	21,30,45,649,3
layerfadeout	21,30

wait	30

se	"SE\w\se012.ogg"

layerfadeout	21,60
transition	"parts\transition\1280x720\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",-128,56,120,120
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	90

@Vt^kJ[ԁB

layerload	20,"chara\kasumi\l\kasumi.atlas",213,461,88,88
layerskin	20,""
layeranimation	20,"h"
layeraddanimation	20,"h2"
layerpriority	20,3023

layermove	20,30,260,461
layerfadein	20,30

,KSM001312
uΙBO猉ʑRҐVqꡁ\BqIv
@

layerload	19,"chara\mariya\l\mariya.atlas",-225,454,81,81
layerskin	19,""
layeranimation	19,"ʏ"
layerpriority	19,3021

layermove	19,30,-180,454
layerfadein	19,30

܂,MRY000217
uBߘCYHߘwqxv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001313
uTBAVtOI[ꊁBLIMYlC'q΁I'Piq{gIlv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"΂"
layeraddanimation	20,"΂2"

,KSM001314
uVt\ʐÔIjqꠁHqSs߉ꊁIYъ슴ꡁCҐŒA樐lJSꡁCVLI劈VtBȑƍˎؗp߈YlIYCNwO猁xOށIv
@
@

se	"SE\SE_ADD01\UPPER.ogg"

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"LL"

܂,MRY000218
uߘߘ\H嫑RMsꊁCUUIȒO猍ˋOꊁ\v
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001315
uTTCΑΑ΁BvC|sVtꊁBDꊁCٓICꠑꠁv
@

//com;RuorB
//com;@@@oOKɏオpœނAobhGhłB
//I

if S212_tosho=0 then addTextSelect	0,"}"
if S212_sokai=1 then addTextSelect	1,"OKɏオ"
if S212_sokai=2 then addTextSelect	2,"OKɏオ"
getSelect	sel
if sel=0 {
windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-548,126,280,280
layerrelease	19
layerrelease	20

wait	90

goto	S212_07
}

if sel=1 {
bgm	""

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerrelease	19
layerrelease	20

wait	90

goto	S212_08
}

if sel=2 {
windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerrelease	19
layerrelease	20

wait	90

goto	S212_09
}


//part
//xFS212AK_}

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",-548,126,280,280
layerrelease	19
layerrelease	20

wait	90

label	S212_07

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM001316
uIbC他LiꝁHv

S212_tosho=1
faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"tX"

܂,MRY000219
uT`􎢉Ȓmꊁ`BVcc`ݍː^n@{CΕsNv`ށv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"tX"

,KSM001317
uߓswꠁHZꎟꠁHꎘiSB꣌他smIIv
@
@

//part
//CGBB360b	//}

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b360b.png",0,0,100,100

wait	72

wait	90

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b360b.png",190,78,270,270
layerload	21,"chara\kasumi\m\kasumi.atlas",223,389,75,75
layerskin	21,""
layeranimation	21,"LL"
layerpriority	21,3022

layermove	21,30,160,389
layerfadein	21,30

wait	54

,KSM001318
uꟁCʑRꡁB܁CoIhꊁ`v
@

qkEӂ,M_JK_FTB000001
uށCsvB^HBHVZGv
@

layerload	20,"chara\mariya\l\mariya.atlas",640,454,-81,81
layerskin	20,""
layeranimation	20,"΂"
layeraddanimation	20,"΂2"
layerpriority	20,3023

layermove	21,48,-80,389

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

layermove	0,48,-93,78
layermove	20,48,400,454
layerfadein	20,48
layermove	21,48,-80,389

,KSM001319
uTBݑєwqQύZꡁBNBw]wI~v
@

qkEӂ,M_JK_FTB000002
uށBwqFGBo허IwqꡁBŋߍˊJnIBTOꠁv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"n[g"

,KSM001320
uT΁BosV~ȁBVvƗዓs^WꝁHv
@

qkEӂ,M_JK_FTB000003
uʐ^ꊁILY֌nvBꎘwZvLcv
@

qkEӂ,M_JK_FTB000004
uꟁCΗ ꣙ށH꣐NꠁHv

layerchange	20,"chara\mariya\l\mariya.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

܂,MRY000220
uꟁABIށBߘccwJnCA݁ccwZccߘccwꊁ`v
@
@

qkEӂ,M_JK_FTB000005
uTTBIICkLOrꡁ`HvsvQ욤ψIށHʓI`꣚Gv
@
@

layerchange	20,"chara\mariya\l\mariya.atlas"
layeranimation	20,""

܂,MRY000221
uɁHɁHߘߘAʓI`ꝁHv
@

layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"tX"

,KSM001321
uꟙCAꊁHsߕssG`ms\ꣁv
@

layerchange	20,"chara\mariya\l\mariya.atlas"
layeranimation	20,"ʏ"
layerchange	21,"chara\kasumi\m\kasumi.atlas"
layeranimation	21,"h"
layeraddanimation	21,"h2"

,KSM001322
u@vM^WBȐݏVꡁCʍdcl苑ꟁv
@
@

qkEӂ,M_JK_FTB000006
uꟁccیꢘ藹ꡁBCxBvߘp[ԁCVs\wcxIv
@
@

layerchange	20,"chara\mariya\l\mariya.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

܂,MRY000222
uɁHVsHAcHv
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	20
layerrelease	21

wait	90

//part
//CGBB422b	//KiKȏぞ

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",64,1,110,110
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	90

@hJuovIÁC苒他񓞘OB
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",256,6,140,140
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,"ʏ"
layerload	20,"chara\kasumi\l\kasumi.atlas",180,497,94,94
layerskin	20,""
layeranimation	20,"h"
layeraddanimation	20,"h2"
layerpriority	19,3021
layerpriority	20,3023

wait	54

,KSM001323
u߉ƚ댯lGBvϋߏA닩ꠁBōD^w他˕s꣘IxAꊁv
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000223
uA댯lH^WHcԁHv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"Lg"

,KSM001324
uTCvcsꉁBꈟHcHRPGHTށBZݚpMIWAwcxv
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,"ʏ"

܂,MRY000224
uꈟcccccRPGBCsԙށHv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"jw"

,KSM001325
uTBYVޓIsLRPGvHAߘꊁCƈN֓V߁Bݑ鍎qC҉pߕГv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"Wg"
layeraddanimation	20,"Wg2"

,KSM001326
u˓IoNꡁCȚψגSflBݍˌܘlECȊҖv@iВcꠁv
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000225
uꟁ\sߕs߁Bݚ펖^Iꝁ\Hv
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"ʏ"

,KSM001327
uIIBSssꊁBK{ێÓInvBȑ꒧ZߐlICߓsv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"tX"

,KSM001328
uj\DDvvLVtICВc_AoꊁBꟙIv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001329
uDډ粑Hv
@

//I

bgm	""

if S212_shoku=0 then addTextSelect	0,"E"
if S212_sokai=1 then addTextSelect	1,"OKɏオ"
if S212_sokai=2 then addTextSelect	2,"OKɏオ"
getSelect	sel
if sel=0 {
bgm	"bgm\bgm01.ogg",528837

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",40,36,110,110
layerrelease	19
layerrelease	20
layerpriority	11,3021

wait	90

goto	S212_06
}

if sel=1 {
windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerrelease	19
layerrelease	20

wait	90

goto	S212_08
}

if sel=2 {
bgm	"bgm\bgm01.ogg",528837

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerrelease	19
layerrelease	20

wait	90

goto	S212_09
}


//part
//xFS212AK_Kiŕ߂܂

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerrelease	19
layerrelease	20

wait	90

label	S212_08

se	"SE\SE09_08_[.ogg"

camerashake	60,2,8,8

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001330
uTBߏAOOcc<font size=+1>ɁAꟁHI</font>v
@

//dir;y@zAtHgグB

@CِnO򑖉B
@

bgm	"bgm\bgm18.ogg",376270

windowclose
wait	30

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\bg_black.png",0,0,100,100
layerload	18,"bg\black.png"
layeralpha	18,30
layerrelease	11
layerpriority	18,3021

wait	90

goto	S212_27
windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	90

//go S212FobhGh
//part
//xFS212BOK
//Z[uFZēEOK

bgm	"bgm\bgm01.ogg",528837

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	90

label	S212_09
scenetitle	"ZēEOK"

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Lb"

,KSM001331
uC߉ƚ^\ccBTCvICOv
@

S212_bijutsu=0
S212_kyoshitsu=0
//part
//CGBB000a	//N~
//part

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	90

//CGBB422b	//KiKȏぞ

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",63,-3,110,110
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	90

@DDBA㓞OOꊁB

layerload	20,"chara\kasumi\m\kasumi.atlas",67,355,69,69
layerskin	20,""
layeranimation	20,"΂"
layeraddanimation	20,"΂2"
layerpriority	20,3023

layermove	20,30,126,355
layerfadein	20,30

,KSM001332
uꏏ㉞Yvꊁ`Bߘ✒`ݍꖙXНQꡁBHHv
@

layerload	19,"chara\mariya\m\mariya.atlas",-323,415,75,75
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerpriority	19,3022
layerpriority	20,3021

layermove	19,30,-260,415
layerfadein	19,30

܂,MRY000226
uꟚj`BsvCꊁ`CBvwLHxR@`oꊁ`v
@

//part
//CGBB232b	//L`OlK

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b232b.png",-188,35,150,150
layerrelease	19
layerrelease	20

wait	72

layermove	0,360,32,35

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001333
uߌp]BOOBNIOwꡁB粏Av
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000227
uߘߘ`ccHꟚjBSMs^ꊁ`v
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000228
uOONCOONꠁH߈׏YONꡁ`Hv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"jw"

,KSM001334
uꟑꡁB_䓖MГh߁BꎘwZꟁCǒ艺AŕsC{sMdVǓIv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001335
uꡁCUiCONsŒݓߙXBwXeՔ|{xv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001336
uŘ\ݎONݓOꠁHLƋoCs樐VON㗈C樐VNZiOGv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000229
uށ\IߔCN҉p݈OہC꣘얾NvݎOOꠁHv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001337
uT΁C씇͎ZyK^XzꊁBꟁCs꣘쐥|ꀒ`GC꣘琥K^XCȗঘOIvDv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000230
uT s߈OOwqҒMICL_hꡁ`IOOJ舒ʕDCʑRwnxށv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"jw"

,KSM001338
uTsAӎv`ߐrsחѓO{Zw|{AxIjꡁv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"y"

܂,MRY000231
u@@ފSꊁށv
@

@imLBZq嫛ߗLl\NjCpێĐC粊ppICUkʁBTAIAꠁj
@
@

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\b232b.png",355,161,330,330

layermove	0,360,723,161

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001339
ueCŗ粓ߊԐyCD݋tꔌOB他IIpہHҐyہHv
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

܂,MRY000232
uTIIpہށv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001340
uꟁcDCwspϋ߉yxv
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000233
uɁH׏YҍDށ`Hv

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM001341
uTBߊԉyǊyaݗpCA粓sQ}SBȈאpYICLݓsZZvv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"h"
faceaddanimation	"h2"

,KSM001342
uV[wpC˕szwlbꡁxIˎqBꟁCsCL_ꡁv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000234
uIT`L_C搶ꡁv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001343
uvBȘAВcIyۑsPnCvOlqyYI\߉sIkkcckkc`ckkccIv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ii"

܂,MRY000235
uj`kkccI ߞIb他\}ꡁ`v픇\LLGv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001344
uTIȍōDϋ߁INqs୔VIv
@

//cv;Ȃ߂DB

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001345
uccꟁB]ޖ他CsY꣐w@lbIBs߉Is^ICoҐ꣒mrDv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"y"

܂,MRY000236
uccT ӎӉi䔇B仙ށCʓʏSI܁BΕsqߍyIꊁ\v
@
@

//part
//CGBB242b	//LaOK

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",0,0,100,100

wait	72

layerload	20,"chara\kasumi\m\kasumi.atlas",197,389,75,75
layerskin	20,""
layeranimation	20,"΂"
layeraddanimation	20,"΂2"
layerpriority	20,3021

layermove	20,30,260,389
layerfadein	20,30

,KSM001346
uR@粖LBAa،IꊁBŗʐp`BꟁC他듖RmꠁHLICۏApvv
@
@

layerload	19,"chara\mariya\l\mariya.atlas",-225,454,81,81
layerskin	19,""
layeranimation	19,"y"
layerpriority	19,3022

layermove	19,30,-180,454
layerfadein	19,30

܂,MRY000237
uD`mꊁޔpVtVtv`ށv
@

//

if S212_shoku=1 {
goto	S212_11
}
if S212_shoku=0 {
goto	S212_10
}
//okmS212AK_Enl	//_fBɉĂȂ

label	S212_10

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B340b.png",31,108,130,130
layermode	0,0
layerload	21,"chara\搶\M\ʏ.png",0,578
layerload	27,"parts\mask\sdw_0001w.png"
layerrelease	11
layerrelease	19
layerrelease	20
layerpriority	21,3023
screenfiltergaussfast	0,4

wait	90

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001347
uꟑ΁CVtB߈ʘVtꡁCa،IǎCGv
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

܂,MRY000238
uꟁ`ށIҗLҗLC׏YƓsǔVtwO猁xށHv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"h"
faceaddanimation	"h2"

,KSM001348
uv`꣊őmLO猕䗓Iv`嫑R͌O\ꊁBVt{lFIC他ȋwO猘VtxGv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"y"

܂,MRY000238a
uD`ޓߏAO猔Vtꊁށv
@

windowclose
wait	30

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",0,0,100,100
layermode	0,0
layerload	11,"parts\mask\frm_0000.png"
layerload	19,"chara\mariya\l\mariya.atlas",-180,454,81,81
layerskin	19,""
layeranimation	19,"y"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"΂"
layeraddanimation	20,"΂2"
layerrelease	21
layerrelease	27
layerpriority	11,3020
layerpriority	19,3022
layerpriority	20,3021
screenfilterremove

wait	90

goto	S212_12
//okmS212AK_Enl	//_fBɉ

label	S212_11

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001350
uꟙށHc他VOAFVtH҈Ȉ꣘쐥ꎟʍˉГIv
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"΂"
layeraddanimation	19,"΂2"

܂,MRY000239
uI~ꡁC䐥Dƈ׏YswO猁xꊁB݉J蒴JSI~ށv
@

goto	S212_12
layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"ʏ"
layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"ʏ"

label	S212_12

wait	30

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"΂"
layeraddanimation	20,"΂2"

,KSM001351
uߐډꡁHvsv]pHҋǋHҐڏlOށHv
@
@

//I

addTextSelect	0,"p`"
addTextSelect	1,"`"
addTextSelect	2,"lKɏオ"
getSelect	sel
if sel=0 {
se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b370b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

goto	S212_13
}

if sel=1 {
se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

goto	S212_14
}

if sel=2 {
windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerrelease	19
layerrelease	20

wait	90

goto	S212_15
}


//part
//xFS212BOK_p
//part
//CGBB370b	//p
//cv;Ȑ߉񂵗}gŁBuEC`(グ)vƁB

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b370b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

label	S212_13

layerload	20,"chara\kasumi\l\kasumi.atlas",305,425,81,81
layerskin	20,""
layeranimation	20,"ʏ"
layerpriority	20,3021

layermove	20,30,260,425
layerfadein	20,30

,KSM001352
uꟁCߘ~~~~ccŏ~Hv
@

//cv;Ȑ߉񂵗}gŁBuEC`(グ)vƁB

layerload	19,"chara\mariya\m\mariya.atlas",-14,381,69,69
layerskin	19,""
layeranimation	19,"ʏ"
layerpriority	19,3022
layerpriority	20,3023

layermove	19,30,-73,381
layerfadein	19,30

܂,MRY000240
uŏ~ccHv

@MTpBLݝsYB
@

//cv;zIɁAォ猩낵B

qkEȂ,M_JK_MNR000003
uccccT~Hv

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM001353
uށ vHmvꠁH^`ꊉ씇A~~~v
@
@

//part
//CGBB242b	//LaOK

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

layerload	19,"chara\mariya\l\mariya.atlas",-145,454,81,81
layerskin	19,""
layeranimation	19,"tt"
layerpriority	19,3022

layermove	19,30,-100,454
layerfadein	19,30

܂,MRY000241
uꟁ\ꟁ\@˓ߘlCoDdl`v
@

layerload	20,"chara\kasumi\m\kasumi.atlas",197,389,75,75
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	20,3021

layermove	20,30,260,389
layerfadein	20,30

,KSM001354
u\ATB嫑Ra䐥ǓwꊁccsߊYꡁccL_sv
@
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"ʏ"

܂,MRY000242
uV\HRꝁ\HDIlށ\Hv
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"Lg"

,KSM001355
uɁHwRxHYӎvށHv

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"΂"
layeraddanimation	19,"΂2"

܂,MRY000243
uI ׉JNvB٘_nCNs\ŐЁ`a他늮Sꡁށv
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"tX"

,KSM001356
u`ށ` lƖ琥ʐlvBlvCL[ALCRLsIlꊁBȖ他ʐYwalƊSxbꊁBDsDHv
@
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"y"

܂,MRY000244
uccT DJSBŊ슽`ށv
@

//I

if S212_kyoshitsu=0 then addTextSelect	0,"`"
addTextSelect	1,"lKɏオ"
getSelect	sel
if sel=0 {
se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

goto	S212_14
}

if sel=1 {
windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerrelease	19
layerrelease	20

wait	90

goto	S212_15
}


//part
//xFS212BOK_
//part
//CGBB321b	//`聞

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

label	S212_14

S212_kyoshitsu=1
@쑖iNB،aIǋB

@j͍݈֎qZYB։염liCAssꉺB
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b321b.png",-329,43,190,190
layerload	20,"chara\kasumi\l\kasumi.atlas",100,425,81,81
layerskin	20,""
layeranimation	20,"΂"
layeraddanimation	20,"΂2"
layerpriority	20,3021

wait	54

,KSM001357
u\ccZIВcHꟁCulvIIIll lwHv
@
@

jqkEl,M_DK_KAIT000002
uVccꟁCIqꟁBʔꟁCߘ^v
@
@

//cv;un^[v̗ŁB

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"h"
layeraddanimation	20,"h2"

,KSM001358
uLY֌nv\lƉgNhIGBCꖘВcHbCߐYvBYꠁH\ccwxHv
@
@

//߉n^[

//att;ŴunvunvB

jqkEl,M_DK_KAIT000003
uꟁCꟁBpꕔꊁB嫑RpꕔccށC꣘쓳ꟁv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"tX"

,KSM001359
u\^C@ ZƓIwxށIꟙC^Lӎv lNݑŉYꡁv
@
@

jqkEl,M_DK_KAIT000004
uꟐ^I Am꣉BVtۖꟁv
@

//part
//CGBB242b	//LaOK

se	"SE\w\se013.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b242b.png",0,0,100,100
layerrelease	20

wait	90

@oC他Io[I\⓹B
@

layerload	19,"chara\mariya\l\mariya.atlas",-145,454,81,81
layerskin	19,""
layeranimation	19,"ʏ"
layerpriority	19,3022

layermove	19,30,-100,454
layerfadein	19,30

܂,MRY000245
uߘCcc˓ߍlCݘYށHl\˓ߘlIOꝁHv
@
@

//cv;uv͔Auv炢̊ԂŁB

layerload	20,"chara\kasumi\m\kasumi.atlas",197,389,75,75
layerskin	20,""
layeranimation	20,"y"
layeraddanimation	20,"y2"
layerpriority	20,3021

layermove	20,30,260,389
layerfadein	20,30

,KSM001360
uTCOGBlN{wuʕjxBuʕjjljlIȏAϐwlxOꊁv
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"΂"
layeraddanimation	20,"΂2"

,KSM001361
upꕔƍ݊ߓIsltB֌gYIYBߐeՏꡁBvgGv
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"LL"

,KSM001362
u他LꝁHvLIbC䋎Ql؟YCNJrށHv
@
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000246
ujccjT vlIYꠁHߘA他둍oL_ccv
@
@

layermove	20,48,100,389

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,""
layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"n[g"

layermove	20,48,100,389

,KSM001363
uꟙސ^IC他딇ޒ_S`Dށށv
@

se	"SE\SE09_04_vCb.ogg"

layermovepass	19,7,12,-100,436,12,-100,454
layermovepass	20,7,12,100,364,12,100,389

@c䎩ȊҍICiCn̒ꢓI]܁Bsm׉œSفB
@
@

layermove	19,9,-100,454
layermove	20,9,100,389

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"tt"
layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"jw"

se	"SE\SE09_05_Ղɂ.ogg"

layermovepass	19,7,9,-82,454,18,-118,454,18,-82,454,18,-100,454
layermovepass	20,7,9,125,389,18,75,389,18,125,389,18,100,389

,KSM001364
uIIET``` 他ʑR\sꡁIdXpߞ鉷_\IB樐lSށށv
@
@

܂,MRY000247
uꟁ`BdXD׏`v

@ߛBډY粑ꡁH

//I

if S212_bijutsu=0 then addTextSelect	0,"p`"
addTextSelect	1,"lKɏオ"
getSelect	sel
if sel=0 {
se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b370b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

goto	S212_13
}

if sel=1 {
windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerrelease	19
layerrelease	20

wait	90

goto	S212_15
}


//part
//xFS212ClK
//Z[uFZēElK

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-10,163,170,170
layerrelease	19
layerrelease	20

wait	90

label	S212_15
scenetitle	"ZēElK"

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001365
uܐIOOMꊁIډlOꠁIv
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

܂,MRY000248
uꠁށv

//part
//CGBB422b	//KiKȏぞ

windowclose
wait	30

transition	"parts\transition\ׂuCh(ォ牺).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",0,0,100,100

wait	90

@lOBĉ㑖AB
@

//part
//CGBB232b	//L`OlK

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b232b.png",273,35,150,150

wait	72

layermove	0,360,-127,35

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001366
ulOvLeNꡁBSꋳB꣊œ粓ߔrCȑO{GBs߈׊wϏCAΞΕĖ[ꊁv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

܂,MRY000249
uTBΞΕĖ[ԁޔiAfꡁB㎟ƐۓǏAݔ`ށv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM001367
uITccHߕsʓIꡁBVYˑꟁBvsv]Hv
@
@

//I

addTextSelect	0,"uA`v"
if S212_sokai=1 then addTextSelect	1,"uccv"
if S212_sokai=2 then addTextSelect	2,"uAvv"
getSelect	sel
if sel=0 {
goto	S212_18
}

if sel=1 {
goto	S212_16
}

if sel=2 {
goto	S212_17
}


//ok[S212_[݈̏ʒu]=1luccv

label	S212_16

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000251
ujAsvccs葓Cwݗʁccv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM001368
uꟁCTBߋꏈꠁBLΖʁv
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241b.png",-101,49,170,170

wait	72

goto	S212_19
//ok[S212_[݈̏ʒu]=2luAvv

label	S212_17

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

܂,MRY000252
uTTCvI`މΞΞΕĖ[Ԝknv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001368
uꟁCTBߋꏈꠁBLΖʁv
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241b.png",-101,49,170,170

wait	72

goto	S212_19
//go S212ClK_Ȏ
//part
//xFS212ClK_a
//part
//CGBB251b	//aĖ

label	S212_18

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"y"

܂,MRY000250
uTށ@樉䋪ށލݘaisIВcYIꡁ`Hv
@

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

se	"SE\00_\\ӂ܁`P.ogg"

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b251b.png",-576,38,190,190

wait	90

layermove	0,420,576,38

@ccT]aB@CꈕܓWJB
@

@uԓswBIx̑SZVB݊IВcLuSlvuSOvuvB
@
@

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\b251b.png",0,0,100,100

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"y"
faceaddanimation	"y2"

,KSM001369
uB`ӋށBT\粐SlꊁC粐SOC粐`v
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"y"

܂,MRY000253
uD`ޕSl@SO@v

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM001370
u他ꖘH@VޓIHv
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000254
ujAsv`B他ŜB㎟ێXߗCoʍƏΘbꡁ`v
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001371
uTTB䊅ۖ疃ޒrBŗaىꡁCSvIВc`v
@
@

se	"SE\00_\\ӂ܁`߂Q.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

wait	90

//part
//CGBB232b	//L`OlK

se	"SE\w\se013.ogg"

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b232b.png",0,0,100,100

wait	90

@މ񑖘LB@OőʋICJpKy݊OCuXRޗB
@
@

@֏AϐodCSߕsʓI駐B
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b232b.png",238,70,200,200
layerload	19,"chara\mariya\m\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,"h"
layerload	20,"chara\kasumi\m\kasumi.atlas",260,389,75,75
layerskin	20,""
layeranimation	20,"΂2"
layerpriority	19,3022
layerpriority	20,3021

wait	54

܂,MRY000255
u他Ŋ슽ΞΕĖ[ꊁ` VƖ琥ΞΕĖ[ꡁ`Bsߕs߁Cŕsꊁ`v
@
@

layerchange	20,"chara\kasumi\m\kasumi.atlas"
layeranimation	20,"y"
layeraddanimation	20,"y2"

,KSM001372
uTBjՑڏAsCp񓾐ϗꠁv
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241b.png",-101,49,170,170
layerrelease	19
layerrelease	20

wait	72

goto	S212_19
//go S212ClK_Ȏ
//part
//xFS212ClK_Ȏ
//part
//CGBB241b	//LalKp

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b241b.png",-101,49,170,170
layerrelease	19
layerrelease	20

wait	72

label	S212_19

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"΂"
faceaddanimation	"΂2"

,KSM001373
uȐꡁC粉ʑR琥ꋳꡁBwcʋxIꊁ`v
@

layerload	17,"bg\b241b.png",-134,175,350,350
layerfadein	17,60
layerpriority	17,3021

layermove	17,360,-761,175

se	"SE\SE09_09_炫.ogg"

seteffectlayer	18
effect	"parts\effects\LL02(L).ogv",0,0,200,200
layerfadein	18,60
layerpriority	18,3024

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"LL"

,KSM001374
uR@IŗʓߊԏAŋߔMcIی׉XVI\IƁIIvǁII閧n\Iv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"LL"

܂,MRY000256
uD`Ɓ`vǁ`閧nv
@

layermove	17,300,-480,135
layerzoom	17,300,240,240

layerfadeout	18,60
faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000257
usߕs߁`ϑL粐YށHcʋ@CݕϐY[ԗ`Hv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

,KSM001375
uꟑꊁ@ߘށBϊOIwȎxCĉҗLԑ\iIwȏyxꡁv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000258
uȎAYށcc他CviꡁccZIbCꖘВcݗpꡁHv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001376
uIAT vlpꊁB嫐LwЁCAݑSHЈCۏߌoϐwƎЁxꡁv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"ʏ"

܂,MRY000259
uꟁ`ꟁ`Bߓ߁C󒅑QsHВcszpꝁ`Hv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001377
u\ATBꡁBlszꠁBsߓߘc{awik댯ȁcv
@
@

@]ڎlBNr떩ߖ他뎨粁C||nB
@

//cv;u΂vŁB

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001378
iߘꟁBs\吺BǗIVtwVtj
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"Lb"

܂,MRY000260
iIAT wVtށ`j
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"Wg"
faceaddanimation	"Wg2"

,KSM001379
i߈ʁcL_ߘIVtꊁBꟕ]InĐꠁB``́j
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"Lg"

܂,MRY000261
iߘߘcKVtHj
@

//

//ok[S212_[݈̏ʒu]=1l	//[͍Z
//go S212ClK_یɂ[
//ok[S212_[݈̏ʒu]=2l	//[͍Z
//go S212ClK_ی

if S212_sokai=1 {
se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-330,20,85,85
layerrelease	17

wait	90

goto	S212_20
}
if S212_sokai=2 {
windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-384,17,80,80
layerrelease	17

wait	90

goto	S212_21
}
//part
//xFS212ClK_یɂ[
//part
//CGBB210b	//ی

se	"SE\w\se012.ogg"

windowclose
wait	30

transition	"parts\transition\ׂcuCh(E).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-330,20,85,85
layerrelease	17

wait	90

label	S212_20

bgm	""

layerload	20,"chara\kasumi\l\kasumi.atlas",148,497,94,94
layerskin	20,""
layeranimation	20,"΂"
layeraddanimation	20,"΂2"
layerpriority	20,3021

layermove	20,30,100,497
layerfadein	20,30

wait	30

wait	30

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

se	"SE\SE09_08_[.ogg"

camerashake	60,1,10,10

,KSM001380
uꟁ`IIᓙ썰AhVn<font size=+1>jꟁI</font>v
@

layerload	19,"chara\sokai\m\sokai.atlas",162,350,63,63
layerskin	19,""
layeranimation	19,"LL"
layerpriority	19,3022
layerpriority	20,3023

//dir;y@zAtHgグB

se	"SE\22_\˂鐺.ogg"

layermove	0,48,-83,20
layermove	19,48,-37,350
layerfadein	19,48
layermove	20,48,580,497
layerfadeout	20,48

@iیAo닩Beݏ܏IleXnNB
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"VNVN"

܂,MRY000262
u~@C搶CꋍݔXꟁ\v
@

layerchange	19,"chara\sokai\m\sokai.atlas"
layeranimation	19,"y"
layeraddanimation	19,"y2"

[,SOK000097
uꟙޙށށ@AzݔX犔ҙ\y\Č꣘~BlIw犔ҙ\xv
@
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	19

wait	90

bgm	"bgm\bgm18.ogg",376270

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\bg_black.png",0,0,100,100
layerload	18,"bg\black.png"
layeralpha	18,30
layerpriority	18,3021

wait	90

goto	S212_27
//go S212FobhGh
//part
//xFS212ClK_ی
//part
//CGBB210b	//ی

bgm	"bgm\bgm01.ogg",528837

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-384,17,80,80
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	90

label	S212_21

layermove	0,900,257,17

se	"SE\SE09_09_炫.ogg"

seteffectlayer	17
effect	"parts\effects\LL02(L).ogv",0,0,200,200
layerfadein	17,60
layerpriority	17,3021

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"LL"

,KSM001381
uH他IяܓIgpGBВcsvҋIIIꑮIIv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"LL"

܂,MRY000263
u~ސꑮ~ށv
@

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-123,8,65,65
layerload	19,"chara\mariya\m\mariya.atlas",-236,378,69,69
layerskin	19,""
layeranimation	19,"y"
layerload	20,"chara\kasumi\m\kasumi.atlas",340,389,75,75
layerskin	20,""
layeranimation	20,"tX"
layerrelease	17
layerpriority	19,3022
layerpriority	20,3023

wait	90

,KSM001382
uTB@ꟁBŘH꣊ŁCߋxhѓIC㎖ꠁB@lKŏYIv
@
@

windowclose

layermove	20,48,300,425
layerzoom	20,48,163,163

layerload	20,"chara\kasumi\l\kasumi.atlas",340,389,75,75
layerskin	20,""
layeranimation	20,"h"
layeraddanimation	20,"h2"
layerpriority	20,3023

layermove	0,48,-163,11
layerzoom	0,48,70,70
layermove	19,48,-260,415
layerzoom	19,48,75,75
layermove	20,48,300,425
layerzoom	20,48,81,81

,KSM001383
uwޙޖ他돬BVI֓z͓ؑRIHʋpIbI܁xVޓIv
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000264
uIATB嫑RvlbꊁcAm\Lꡁ\B他떈ߋxsoDQ㵁v
@
@

layerchange	19,"chara\mariya\m\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000265
u׈ךv` 他I֓C݊ҐFZIꡁBwqcc{YR他뎩ȓIށv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"΂"
layeraddanimation	20,"΂2"

,KSM001384
uꟁCށH߉PꠁI꣐G`JnsnIC֓ᴗm藐IꠁHv펞lŁ\v
@
@

windowclose

layermove	19,48,-260,454
layerzoom	19,48,163,163
layermove	20,48,300,461
layerzoom	20,48,88,88

layerload	19,"chara\mariya\l\mariya.atlas",-260,415,75,75
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"h"
layeraddanimation	20,"h2"
layerpriority	19,3022

layermove	0,48,-204,14
layerzoom	0,48,75,75
layermove	19,48,-260,454
layerzoom	19,48,81,81
layermove	20,48,300,461
layerzoom	20,48,88,88

,KSM001385
uw`ޖ他돬BVI֓eƑ`ߎGُ͗ꠁHh퓌ꋛgMIݜv|]|CꡁxVޓIv
@
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

܂,MRY000266
ujATB嫑RsLlꊁ`AKŉʑRDՙށv
@
@

windowclose

layermove	20,48,260,497
layerzoom	20,48,94,94

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"LL"

se	"SE\SE_ADD01\UPPER.ogg"

layermove	0,48,-245,17
layerzoom	0,48,80,80
layermove	19,48,-260,494
layerzoom	19,48,88,88
layermove	20,48,260,497
layerzoom	20,48,94,94

,KSM001386
uvIȁIꊁIߋxԏAԊI݉ꑮIn՗CSsp݈ӔClIIv
@
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"h"
layeraddanimation	20,"h2"

,KSM001387
uݔXsŏʐlCAZ`cw`ᴝ`wCpߎFϋNΓCΖvlwrIȒAvv
@
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"y"

܂,MRY000267
uꟁ`BVs݉Γ`ꡁccv
@

windowclose

layermove	20,48,180,533
layerzoom	20,48,100,100

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"LL"

se	"SE\SE_ADD01\UPPER.ogg"

layermove	0,48,-286,20
layerzoom	0,48,85,85
layermove	19,48,-260,533
layerzoom	19,48,94,94
layermove	20,48,180,533
layerzoom	20,48,100,100

,KSM001388
uvIVsΓ`GHk_ꠁB튈CLӎvIꠁv
@
@

windowclose

layermove	19,48,-260,613
layerzoom	19,48,106,106

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"LL"

se	"SE\SE_ADD01\UPPER.ogg"

layermove	0,48,-368,25
layerzoom	0,48,95,95
layermove	19,48,-260,613
layerzoom	19,48,106,106
layermove	20,48,180,605
layerzoom	20,48,113,113

܂,MRY000268
uTccTTޔ튈C\^I_ꡁccށv
@

layermove	0,48,-33,25
layermove	19,48,100,613
layermove	20,48,620,605
layerfadeout	20,48

@p@I_@C他]IC[[fZB
@

layermove	19,18,100,613

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"jw"

layermovepass	19,7,18,100,643,18,100,613

܂,MRY000269
uBꊁC樉IVВcꠁB``ꊁށv
@
@

bgm	""

layerload	20,"chara\kasumi\l\kasumi.atlas",620,605,113,113
layerskin	20,""
layeranimation	20,"h"
layeraddanimation	20,"h2"
layerpriority	20,3023

layermove	0,18,-576,25,3
layermove	19,18,-580,613,3
layerfadeout	19,18
layermove	20,18,-60,605,3
layerfadein	20,18

wait	18

se	"SE\04_\1`w.ogg"

camerashake	30,1,10,10

,KSM001389
uDꊁCA꣔bꡁIꟁC_ꊁ ALllꊁv
@

transition	"parts\transition\1280x720rev\032.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b210b.png",0,0,100,100
layerrelease	11
layerrelease	20

wait	90

layermove	0,30,16,73,3
layerzoom	0,30,360,360,3

SetBGEffectTime	36
SetBGWaitTime	0
bg	"bg\large\b210b.png",0,0,50,50

layermove	0,30,16,73,3
layerzoom	0,30,180,180,3

wait	30

se	"SE\00_\\ˁETbV2`鑬.ogg"

camerashake	30,2,8,8

//part
//CGBB011b	//󁞓dȂ

windowclose
wait	30

transition	"parts\transition\1280x720\216.png",18
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B011b.png",176,257,190,190

wait	27

layermove	0,30,26,176
layerzoom	0,30,150,150

//rd	//TbVJuKv

camerashake	120,1,20,20

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"n[g"

,KSM001390
u\\I\ꊁIԊ\Aꊁv
@

@lOxˑRToߘoInƖI]܁cc㏊LlčC]^IꢁB
@

@R@B

layermove	0,60,26,-88,3

layerload	17,"bg\b451b.png",0,396,210,210
layerload	21,"chara\sokai\m\sokai.atlas",22,837,56,56
layerskin	21,""
layeranimation	21,""
layerfadein	17,60
layerpriority	17,3021
layerpriority	21,3022

layermove	17,60,0,66
layermove	21,60,-18,297
layerfadein	21,60

wait	60

//part
//CGBB451b	//Z끞Ղ܂

se	"SE\SE09_14_ti-nn.ogg"

[,SOK000098
uccII꣘]ݔXꟁv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001391
uHIꟁAIQv
@

layerchange	21,"chara\sokai\m\sokai.atlas"
layeranimation	21,"y"
layeraddanimation	21,"y2"

[,SOK000099
u꣘ڎSB̈ٓ粋QlꊁHcЍBA㗈Q꣘ށv
@
@

//rd	//TbVQĂĕ߂usVv
//part
//CGBB210b	//ی

bgm	"bgm\bgm06.ogg",307112

se	"SE\00_\\ˁETbV2`߂鑬.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720rev\216.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-307,73,180,180
layerload	11,"parts\mask\frm_0000.png"
layerload	21,"chara\kasumi\l\kasumi.atlas",0,533
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerrelease	17
layerpriority	11,3020
layerpriority	21,3022

wait	72

,KSM001392
uj݁AΕsNꊖ他끈䓾ӖY`Bʔ푓Cߘ✒`ꊁv
@

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",-325,34,110,110
layerload	19,"chara\kasumi\l\kasumi.atlas",-340,425,81,81
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\mariya\l\mariya.atlas",260,494,88,88
layerskin	20,""
layeranimation	20,"VNVN"
layerrelease	21
layerpriority	19,3021
layerpriority	20,3023

wait	54

܂,MRY000270
uA\HjjCv㗈ꊁv
@

layerchange	19,"chara\kasumi\l\kasumi.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

,KSM001393
uTTIVcc擦ĐIҍݔXȒiVlIIv
@
@

se	"SE\07_\AĂ鑫\2`Ă.ogg"

layermove	19,30,-385,425,3
layerfadeout	19,30
layermove	20,30,307,494,3
layerfadeout	20,30

wait	30

layerfadeout	19,30
layerfadeout	20,30
layerload	19,"chara\kasumi\l\kasumi.atlas",-980,533,-100,100
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\mariya\l\mariya.atlas",980,573,-100,100
layerskin	20,""
layeranimation	20,""
layerpriority	19,3021
layerpriority	20,3023

se	"SE\07_\AĂ鑫\2`苎.ogg"

layermove	19,42,1340,632,3
layerzoom	19,42,-125,125,3
layermove	20,42,-1180,732,3
layerzoom	20,42,-125,125,3

wait	42

wait	90

//part
//CGBB422b	//KiKȏぞ

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-6,6,140,140
layerrelease	19
layerrelease	20

wait	90

layerload	20,"chara\kasumi\l\kasumi.atlas",148,497,94,94
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	20,3023

se	"SE\07_\AĂ鑫\2`Ă.ogg"

layermove	20,30,100,497
layerfadein	20,30

wait	12

,KSM001394
u\A\@ߘߘccv

layerload	19,"chara\mariya\m\mariya.atlas",-345,379,69,69
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,"{"
layeraddanimation	20,"{2"
layerpriority	19,3021

se	"SE\09_蕨\p\pԁEs\}u[L3.ogg"

layermove	19,30,-286,379
layerfadein	19,30

wait	30

܂,MRY000271
uvAvOꝁ`HC搶I`v
@

layerchange	20,"chara\kasumi\l\kasumi.atlas"
layeranimation	20,""
layeraddanimation	20,"2"

,KSM001395
ujATBꡁBIbcc\㓦@Iv
@

se	"SE\07_\AĂ鑫\Ki-삯オ.ogg"


//go S212D
//part
//xFS212D
//Z[uFZēE
//part
//CGBB440b	//

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B440b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	90

scenetitle	"ZēE"

wait	30

se	"SE\00_\hA\ShA`߂`o^.ogg"

camerashake	30,2,8,8

@lt㉮BÐ_X߁CMTOÁcc
@

se	"SE\00_\hA\ShA``J`AMBBc.ogg"

wait	90

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B440b.png",490,126,240,240
layerload	19,"chara\kasumi\l\kasumi.atlas",-260,533
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\mariya\l\mariya.atlas",340,454,81,81
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	19,3022
layerpriority	20,3021

wait	54

,KSM001396
uccccj́@ꊁ`ΕsNvC他@VAeՓӖY`v`v
@
@

layerchange	20,"chara\mariya\l\mariya.atlas"
layeranimation	20,"ii"

܂,MRY000272
uvAvLꊁBsߞIꊁcccc㗈ꝁCHC搶COccHv
@
@

layerchange	19,"chara\kasumi\l\kasumi.atlas"
layeranimation	19,""
layeraddanimation	19,"2"

,KSM001397
uIATBSMsvꡁ AAABړԗŉYsꠁB\\BꔁHv
@
@

//I

transition	"",36
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B440b.png",140,36,140,140
layerrelease	19
layerrelease	20

wait	54

//go S212D_KɂP

//go S212D_

addTextSelect	0,"A~"
addTextSelect	1,"㉷ɉB"
getSelect	sel
if sel=0 {
goto	S212_22
}

if sel=1 {
goto	S212_23
}


//part
//xFS212D_KɂP

label	S212_22

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM001398
uAccA݁ItꟁI˔jqVtI㖱Iv
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000273
uTATTIv

bgm	""

se	"SE\07_\AĂ鑫\Ki-삯~.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-11,47,180,180

wait	90

se	""

layerload	21,"chara\kasumi\l\kasumi.atlas",80,848
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3023

se	"SE\SE09_04_vCb.ogg"

layermove	21,12,80,533,3
layerfadein	21,12

wait	12

//part
//CGBB422b	//KiKȏぞ

,KSM001399
uDI꣊ŕsŕsBvIvIccIC<font size=+1>ꟁI</font>v
@

layerload	19,"chara\sokai\m\sokai.atlas",-749,527,69,69
layerskin	19,""
layeranimation	19,"y"
layeraddanimation	19,"y2"
layerpriority	19,3022

layermove	0,18,257,47
layermove	19,18,-406,527
layerfadein	19,18
layermove	21,18,320,533

wait	18

//dir;y@zAtHgグB

se	"SE\SE09_08_[.ogg"

camerashake	30,1,20,20

[,SOK000100
uccCS꣘엹v

@OOlOIO򕽑BCA⋍ݓߗBI㗈\ėOIB
@

@C_kaIΗeCEB
@

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	19
layerrelease	21

wait	90

bgm	"bgm\bgm18.ogg",376270

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\bg_black.png",0,0,100,100
layerload	18,"bg\black.png"
layeralpha	18,30
layerpriority	18,3021

wait	90

goto	S212_27
//go S212FobhGh
//part
//xFS212D_

bgm	"bgm\bgm06.ogg",307112

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B440b.png",140,36,140,140
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	90

label	S212_23

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001400
u߁cc粓II]iIv
@

//Px
//part
//CGBB262b	//Ԏd؂L

windowclose
wait	30

transition	"parts\transition\~`(O璆).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b262b.png",-320,64,150,150
layerload	27,"parts\mask\sdw_0001w.png"
layerrelease	11

wait	90

layermove	0,1200,162,64

@mLBYIcCpޗa|˓I͔|ݎ{CAԙYgpB
@
@

//rd	//{ꂽhAmuuK`AK`K`v

windowclose
wait	30

transition	"parts\transition\~`(O).png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B440b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerrelease	27
layerpriority	11,3020

se	"SE\SE02_13_JȂhA.ogg"

camerashake	30,1,10,10

wait	90

@A㗹BʋوlB
@

@ٓ\wO쑤C{vLUgIwAB
@

//PxA
//part
//CGBB440b	//

//rd	//{ꂽhAmuuK`AK`K`v

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B440b.png",-174,54,160,160
layerload	19,"chara\kasumi\l\kasumi.atlas",-260,497,94,94
layerskin	19,""
layeranimation	19,""
layeraddanimation	19,"2"
layerload	20,"chara\mariya\m\mariya.atlas",260,415,75,75
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	19,3022
layerpriority	20,3021

wait	72

se	"SE\00_\mbJ[EĂї\hA`mbN10.ogg"

camerashake	30,2,8,8

,KSM001401
ujAjꟁ ssꊁ\is\Iv
@

layerchange	20,"chara\mariya\m\mariya.atlas"
layeranimation	20,"VNVN"

܂,MRY000274
uꟚj\ꔙށ\\Hv
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B440b.png",0,0,100,100
layerrelease	19
layerrelease	20

wait	72

@ډCLcc

//I

//go S212D_KɂQ

//go S212D_

addTextSelect	0,"A~"
addTextSelect	1,"t߂ɉB"
getSelect	sel
if sel=0 {
SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\B440b.png",140,36,140,140

goto	S212_24
}

if sel=1 {
SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\B440b.png",-676,382,280,280

goto	S212_25
}


//part
//xFS212D_KɂQ

SetBGEffectTime	36
SetBGWaitTime	54
bg	"bg\B440b.png",140,36,140,140

label	S212_24

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM001402
uDccDꠁI歏oIqvIv
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"tt"

܂,MRY000275
uHv歏odꝁHjjjCjꟁv
@

bgm	""

se	"SE\07_\AĂ鑫\Ki-삯~.ogg"

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",-11,47,180,180

wait	90

se	""

@f他I葖O\so_rBs\ccI
@

layerload	21,"chara\kasumi\l\kasumi.atlas",80,848
layerskin	21,""
layeranimation	21,""
layeraddanimation	21,"2"
layerpriority	21,3023

//part
//CGBB422b	//KiKȏぞ

se	"SE\SE09_04_vCb.ogg"

layermove	21,48,80,533,3
layerfadein	21,48

wait	48

,KSM001403
uT\ccHv

//[L̉̉

bgm	"bgm\bgm19.ogg",635376

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\large\b210b.png",295,-100,95,95
layerchange	11,"parts\mask\sdw_0000.png"
layerload	20,"parts\mask\sdw_0006.png",320,90,150,150
layerload	21,"chara\sokai\l\sokai.atlas",560,422,106,106
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"
layercolor	21,30,30,30
layerpriority	20,3022

wait	72

layermove	0,900,-244,-100
layermove	21,900,-160,422

[,SOK000101
uDꊁ`ꟁށ@]`ꖗꡁ`ccHv

@ی`CIBݎrqB

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",705,76,230,230
layerchange	11,"parts\mask\frm_0000.png"
layerload	19,"chara\kasumi\l\kasumi.atlas",-132,497,94,94
layerskin	19,""
layeranimation	19,"{"
layeraddanimation	19,"{2"
layerrelease	20
layerrelease	21
layerpriority	19,3023

layermove	19,30,-180,497
layerfadein	19,30

wait	72

,KSM001404
(DA݁IvC他)

layerload	20,"chara\mariya\l\mariya.atlas",293,494,88,88
layerskin	20,""
layeranimation	20,"{"
layerpriority	20,3022

layermove	20,30,340,494
layerfadein	20,30

܂,MRY000276
(TATTccI)

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	19
layerrelease	20

wait	90

se	"SE\07_\AĂ鑫\Ki-삯オ.ogg"

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",100,324,190,190
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	90

goto	S212_26
//go S212EEo
//part
//xFS212D_
//part
//CGBB440b	//

bgm	"bgm\bgm06.ogg",307112

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\B440b.png",-676,382,280,280
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	90

label	S212_25

s212_f6=1

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"V{"

܂,MRY000277
uߘߘccߘꟁ@vAvএ㋎ꝁH他sI\DQWv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001405
uICTBm댯nꡁ@Ґccv
@

bgm	""

layerload	21,"chara\sokai\l\sokai.atlas",0,1179
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"

se	"SE\22_\˂鐺.ogg"

layermove	21,48,0,639
layerfadein	21,48

wait	48

[,SOK000102
uccsKꊁށv

se	"SE\SE09_08_[.ogg"

camerashake	30,1,40,40

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""

܂,MRY000278
uށ\v

@񓪁CCOԓI嗢TogB

bgm	"bgm\bgm19.ogg",635376

windowclose
wait	30

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11
layerrelease	21

wait	90

bgm	"bgm\bgm18.ogg",376270

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\bg_black.png",0,0,100,100
layerload	18,"bg\black.png"
layeralpha	18,30
layerpriority	18,3021

wait	90

goto	S212_27
//go S212FobhGh
//part
//xFS212EEo
//part
//CGBB422b	//KiKȏぞ

se	"SE\07_\AĂ鑫\Ki-삯オ.ogg"

wait	60

transition	"",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b422b.png",100,324,190,190
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	90

label	S212_26

layermove	0,360,100,-281

camerashake	120,1,10,10

@AঙtOcc

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	45

//part
//CGBB231b	//L`Kp

se	"SE\07_\AĂ鑫\2`Ă.ogg"

wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b231b.png",0,0,100,100
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	45

layermove	0,360,357,105
layerzoom	0,360,250,250

camerashake	120,1,10,10

@UڏAߑLcc

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	45

//part
//CGBB410b	//~

se	"SE\07_\AĂ鑫\2`苎.ogg"

wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b410b.png",334,-40,160,160
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	45

layermove	0,360,-384,-40

camerashake	120,1,10,10

@Zr܎qtoցBv\ژ哦ADC^ВcߌQlΕΓgݓߗBDㅓB
@
@

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	11

wait	45

//part
//CGBB451b	//Z끞Ղ܂
//cv;rB

se	"SE\07_\AĂ鑫\2`苎.ogg"

wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b451b.png",-448,65,170,170
layerload	11,"parts\mask\frm_0000.png"
layerpriority	11,3020

wait	45

layermove	0,1800,177,65

camerashake	120,1,10,10

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001406
uAccITBccŁIIv
@

//cv;rB

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000279
uIATII@\v

@ꢘݍZccAݔBu͗`ꐺĊB
@

،
uccICH他ꟁB}Yꡁv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001407
uꟁC،ށv

@A݈͗OIHʏCԕvI،吳⋍ݓߙXB粒⒅quIl͎ԁBŗIݎS݊[rB
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"VNVN"

܂,MRY000280
uꟁAꟁ`IؚF~ށ@lƔꊁ`v
@

@lpZzB͗OI،㗈BꢘIS͙thCݔ،ŗȒa^̎UsB
@

،
uǁccNݒ꣘Hv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

,KSM001408
uITI҉Xĉ߁IDIԁI樖他덿l͎ԓIv
@
@

،
uBl͎ꟁBږ他v

@،ynC]B

،
ucc@Bꟁv

bgm	""

transition	"parts\transition\1280x720rev\032.png",60
layerrelease	11
@⋒CC]nڎlB

layermove	0,30,-768,432,3
layerzoom	0,30,220,220,3

se	"SE\SE09_03_rVbI.ogg"

camerashake	60,1,10,10

،
uccTICꠁB<font size=+1>I````I````C``</font>v
@

//dir;y@zAtHgグB

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""

܂,MRY000281
uށ`svvs\^ށCؚFF`v
@

//cv;buȂB

faceload	"chara\sokai\s\sokai.atlas",140,300,37,37
faceskin	""
faceanimation	""

[,SOK000103
uccccIv

@CBݚ^YCAߕsB
@

@،SjtӎqዩCoӗB

se	"SE\SE09_02_YrV.ogg"

camerashake	30,1,20,20

،
u<font size=+1>I</font> ^`⊶ꖁ`I<font size=+1>l</font><font size=+1></font>A<font size=+1>ꊁI</font> ڍD瀁v
@

//dir;y@zAtHgグB

windowclose

SetBGEffectTime	60
SetBGWaitTime	90
bg	"bg\black.png",0,0,100,100

,KSM001409
uɁHꟁAꟁIv

//part
//CGHEV_ALL_010_00	//l،ԕvplʓ

layerload	21,"cg\large\EV_ALL_010s_00.jpg",0,225,55,55
layerfadein	21,60

camerashake	30,2,8,8

se	"SE\00_\uE|\|R.ogg"

layermove	21,90,0,45

//AEV_ALL_010sXN[p̉摜ƂȂĂ܂B

bgm	"bgm\bgm12.ogg",137644

@ʗpAওoIB،剸ڏZlCyK㌨B
@

windowclose

SetCGEffectTime	1
SetCGWaitTime	0
cg	"cg\large\EV_ALL_010s_00.jpg",280,90,85,85

layerfadeout	21,60
//part
//CGHEV_ALL_010_00	//l،ԕvp݂ɐڎ

layermove	0,48,280,451

,KSM001410
ujA䉺IA꣔`I䉺v
@

،
uꟁHc`A꣘싎l͎ԓ粁v
@

layerload	21,"cg\large\EV_ALL_010s_01.jpg",-320,315,85,85
layerfadein	21,60

layermove	21,48,-320,-90

wait	48

//part
//CGHEV_ALL_010_001	//l،ԕvp܂ɐڎ

܂,MRY000282
uꟁAꟁ`Aꟁ`@ؚFFꊁ`BnꉺBnꉺ`v
@
@

SetCGEffectTime	1
SetCGWaitTime	0
cg	"cg\large\EV_ALL_010s_00.jpg",16,213,55,55

//part
//CGHEV_ALL_010_00	//l،ԕvplʓ

layermove	0,30,40,297
layerzoom	0,30,75,75
layerfadeout	21,30

se	"SE\SE09_03_rVbI.ogg"

،
u<font size=+1>I</font>@ŌvCC<font size=+1>iE</font>ꟁI<font size=+1></font>HI<font size=+1>\</font>v
@

//dir;y@zAtHgグB

//cv;buȂB

camerashake	30,2,8,8

[,SOK000104
uccccIccIIv
I
@

SetCGEffectTime	36
SetCGWaitTime	54
cg	"cg\EV_ALL_010s_00.png",0,35,100,100

se	"SE\07_\AĂ鑫\P.ogg"

camerashake	60,2,8,8

@Iݓ{CAIv\`B،yGGwzB
@

//part
//CGHEV_ALL_010_01	//l،ԕvp܂ɐڎ

،
uITT\他^yGGIފȒꡁv
@

SetCGEffectTime	24
SetCGWaitTime	0
cg	"cg\EV_ALL_010s_01.png",0,35,100,100

܂,MRY000283
uށAꟁ\IDQ㵁\IؚFF\I他딇ADQ㵚vv
@
@

//part
//CGHEV_ALL_010_01	//l،ԕvp݂ɐڎ

،
uG܁粉ꑓkꟁ\ȒKđ܎IBIv
@

closewindow

bgm	""

layerload	21,"bg\B011b.png",-320,180,220,220
layerfadein	21,60

se	"SE\SE09_06_ʂ鉹.ogg"

layermove	21,60,-320,-180

wait	60

wait	60

SetCGEffectTime	1
SetCGWaitTime	0
cg	"cg\EV_ALL_010s_03.png",0,-276,100,100

//CGHEV_ALL_010_02

//part
//CGHEV_ALL_010_03	//l،ԕvplʓ

layerfadeout	21,60
layermove	0,480,0,104

wait	60

camerashake	60,2,8,8

,KSM001411
uI꣔IYSbIA䉺✒`I✒`،\v
@

@lIoڗmC㝲|ԏt៕B،Βc҈ݗl͎ԍʏB
@

//part
//CGBB011b	//󁞓dȂ
//part

windowclose
wait	30

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	90

//CGBP010b	//O

wait	60

transition	"parts\transition\.png",60
setbgeffecttime	1
setbgwaittime	0
bg	"bg\p010b.png",39,-57,160,160

wait	90

،
uDC⋁IXYSꠁHTHv
@

bgm	"bgm\bgm03.ogg",262580

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\p010b.png",475,-105,310,310
layerload	11,"parts\mask\frm_0000.png"
layerload	19,"chara\kasumi\l\kasumi.atlas",-260,461,88,88
layerskin	19,""
layeranimation	19,"tt"
layerload	20,"chara\mariya\m\mariya.atlas",260,415,75,75
layerskin	20,""
layeranimation	20,""
layeraddanimation	20,"2"
layerpriority	11,3020
layerpriority	19,3023
layerpriority	20,3022

wait	72

,KSM001412
uccj`꣔ƚCꖗL铦IꊁIv
@

،
uIA꣘퍿l͎ԗVgꊁBv
@

layerchange	20,"chara\mariya\m\mariya.atlas"
layeranimation	20,"tt"

܂,MRY000284
uꟁccTT`B他SD`݋ҍݖoʖoʒꡁ`v
@
@

،
uccTB]Ꟗ他Cdc꣕NBs߉oY樓߉ƚeŊŁBLߏqCꉓIv
@
@

،
uccꟑv

layerchange	20,"chara\mariya\m\mariya.atlas"
layeranimation	20,"ʏ"

܂,MRY000285
uccVHߏqHCwHv
@

layerchange	19,"chara\kasumi\l\kasumi.atlas"
layeranimation	19,"ʏ"

,KSM001413
u'ꉓI'HꉏYށHCHv
@
@

،
uꟁccꟁBߘvB߉ƚs\lvBAzYxwʍđŖ他ӗIxccVޓIv
@
@

@،卟TBߋꔼIuLߏqv@ʁC{vړIBRsIe\
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\p010b.png",427,-115,330,330
layercolor	0,40,40,40
layerload	19,"chara\kasumi\l\kasumi.atlas",-580,641,119,119
layerskin	19,""
layeranimation	19,"ʏ"
layercolor	19,50,50,50
layerload	20,"chara\mariya\l\mariya.atlas",180,573
layerskin	20,""
layeranimation	20,"ʏ"
layerpriority	19,3023
layerpriority	20,3022

wait	72

@@uCߍ`v vuAΖ他v
@

@ŏIvcboCuNqlVvI_B
@
@

windowclose
wait	30

transition	"parts\transition\1280x720rev\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\p010b.png",475,-105,310,310
layerload	19,"chara\kasumi\l\kasumi.atlas",-260,461,88,88
layerskin	19,""
layeranimation	19,"ʏ"
layercolor	19,99,99,99
layerload	20,"chara\mariya\m\mariya.atlas",260,415,75,75
layerskin	20,""
layeranimation	20,"ʏ"
layerpriority	19,3023
layerpriority	20,3022

wait	72

،
uߌݍꔁHڑ他ƁHv
@

layerchange	20,"chara\mariya\m\mariya.atlas"
layeranimation	20,"tt"

܂,MRY000286
ujccsvBvԁ`ꟁ`㵎lꊁ\他㵎ꊁ\v
@
@

@m@BqڒIl͎ԁCȑStO}≺BOlȒSœ_CAƓIOqsߗB
@
@

layerchange	19,"chara\kasumi\l\kasumi.atlas"
layeranimation	19,"tt"
layercolor	19,99,99,99

,KSM001414
uccˈꊁIV旣JI鉺ȒXOIƚvIvJYꊁv
@

windowclose
wait	30

transition	"parts\transition\1280x720\101.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\p010b.png",58,-45,190,190
layerrelease	11
layerrelease	19
layerrelease	20

wait	72

layermove	0,540,13,-10
layerzoom	0,540,120,120

،
uDC]Iߋq썿ꊁCvI~v
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"tt"

,KSM001415
u✁cc✒`IIꟁIXꊁv

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"tt"

܂,MRY000287
uꟁ\Dՙށ\v

@َvyNBlNĐCIčNB
@

bgm	""

@،呁AKߖڗBݑMࡓIZCVfԁBl͎Ԍynݐ󑐑哹B
@
@

join_Mariya=1
windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100

wait	45

wait	60

transition	"parts\transition\1280x720\197.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\p010b.png",0,0,100,100
layercolor	0,100,20,20
layerload	16,"cg\eyecatch\eyecatch_name_back.png"
layeralpha	16,50
layerload	17,"cg\eyecatch\eyecatch_name_bango.png",-280,-154
layercolor	17,0,0,0
layerload	19,"cg\eyecatch\eyecatch_bango.png",80,1215
layercolor	19,0,0,0
layeralpha	19,80
layerload	21,"cg\eyecatch\eyecatch_bango.png",160,1215
layerpriority	19,3023
layerpriority	21,3024

wait	72

wait	30

layerload	18,"bg\bg_red2.png"
layercolor	18,30,30,30
layerfadein	18,6
layerpriority	18,3021
layerpriority	19,3018
layerpriority	21,3019

se	"SE\18_mCY\mCY`Wb.ogg"

wait	6

layerload	17,"bg\bg_red2.png"
layercolor	17,30,30,30
layermode	17,2
layerload	20,"cg\eyecatch\eyecatch_name_bango.png",-280,-154
layerload	21,"cg\eyecatch\eyecatch_bango2.png",160,1215
layerrelease	18
layerpriority	20,3022
layerpriority	21,3019

wait	180

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	16
layerrelease	17
layerrelease	19
layerrelease	20
layerrelease	21

wait	120

//PxA
//ACLb`_Ki̗xɔ،
//t@CGh
//part
@missionstatus_success
return

bgm	"bgm\bgm18.ogg",376270

//ACLb`_󑐗O
//t@CGh
//part
//xFS212FobhGh
//Z[uFZēE߂܂
//com;RFwibf́ÃxɔłƂ̂܂ܕ\sB

transition	"parts\transition\1280x720rev\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\bg_black.png",0,0,100,100
layerload	18,"bg\black.png"
layeralpha	18,30
layerpriority	18,3021

wait	120

label	S212_27
scenetitle	"ZēE߂܂"

layerload	21,"chara\sokai\l\sokai.atlas",0,1179
layerskin	21,""
layeranimation	21,"y"
layeraddanimation	21,"y2"
layerfadein	21,30
layerpriority	21,3019

layermove	21,1200,0,729

[,SOK000105
ucccЁ^TꟗʁBvSIꟁHv
@
@

@syccIlI푓CǏ㗹B
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"CC"

܂,MRY000288
uꟁAꟁ\Sꊁ\v

layerchange	21,"chara\sokai\l\sokai.atlas"
layeranimation	21,""

[,SOK000106
uSꊁHߕꊁC他݁樉꣗ꠁB꣐܍ꠁB꣒EꠁBgߐIGHwח他݁xv
@
@

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	"VNVN"

܂,MRY000289
ujccj```Wv
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"ii"

,KSM001416
uꟁccꟁ```^IIƚbꟁIsp꣗sp܍XspEߕꊁIv
@
@

@吺RcB他딼Lr_]g@BCaxFnJo]ClٕNB
@

layermove	21,1800,0,1049
layerzoom	21,1800,138,138

layerchange	21,"chara\sokai\l\sokai.atlas"
layeranimation	21,"LL"

layermove	21,1800,0,1049
layerzoom	21,1800,138,138

[,SOK000107
uDꊍDꊁCʔQvޘa_@ށC他݁ށv
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM001417
uꟁccꟁcc<font size=+1>ꟁ```ꗹI</font>Eϖ瓞Ɍ\I<font size=+1>ڏꠁI</font>v
@

//dir;y@zAtHgグB

layerload	21,"chara\sokai\l\sokai.atlas",0,729
layerskin	21,""
layeranimation	21,"_[W"
layerpriority	21,3019

layermove	21,12,0,569
layerzoom	21,12,81,81
layerfadeout	21,12

//rd	//{XgobO𓊂uڂ[Iv
//ʗh炵

se	"SE\SE09_01_hJ.ogg"

camerashake	30,1,20,20

[,SOK000108
uOUCHIv

@IgmڕCCݑ㕲ꖽBilUd\є粊pAؖPAeJB
@
@

faceload	"chara\kasumi\s\kasumi.atlas",120,220,37,37
faceskin	""
faceanimation	"{"
faceaddanimation	"{2"

,KSM001418
uA他Iv

faceload	"chara\mariya\s\mariya.atlas",120,220,37,37
faceskin	""
faceanimation	""
faceaddanimation	"2"

܂,MRY000290
ujATIv

bgm	""

se	"SE\07_\AĂ鑫\2`苎.ogg"

@lsnzcc

@ꢘ쓦Ig@C`C曏ԉCߔYlɓ_IB
@

faceload	"chara\sokai\s\sokai.atlas",140,300,37,37
faceskin	""
faceanimation	"jw"

[,SOK000109
uccޙށC^\꣘vꔖ@ꟁB픇Q㵒n]JIb\ށv
@

windowclose
wait	30

transition	"",30
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	18

wait	45

//part
//CGBB000a	//N~
//dir;RFɃN~uĂ܂AuhS
//dir;@@@邢͍iŜقD܂łB

wait	60

transition	"parts\transition\1280x720\197.png",48
setbgeffecttime	1
setbgwaittime	0
bg	"bg\b210b.png",0,0,100,100
layercolor	0,100,20,20
layerload	16,"cg\eyecatch\eyecatch_name_back.png"
layeralpha	16,50
layerload	19,"chara\mariya\l\mariya.atlas",-240,528
layerskin	19,""
layeranimation	19,"ʏ"
layercolor	19,0,0,0
layeralpha	19,80
layerload	21,"chara\mariya\l\mariya.atlas",-320,528
layerskin	21,""
layeranimation	21,"ʏ"
layerpriority	19,3018
layerpriority	21,3019

wait	72

bgm	"bgm\bgm12.ogg",137644

܂,MRY000291
uccߘߘC他Ivi݊ߟYIƈ꘢ʒmG`v
@
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"y"
layercolor	19,0,0,0
layeralpha	19,80
layerchange	21,"chara\mariya\l\mariya.atlas"
layeranimation	21,"y"

܂,MRY000292
uwZQρxHM~BlƐ~~dVDGBƔ鉺C他Avꔖ@Вc~v
@
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,""
layeraddanimation	19,"2"
layercolor	19,0,0,0
layeralpha	19,80
layerchange	21,"chara\mariya\l\mariya.atlas"
layeranimation	21,""
layeraddanimation	21,"2"

܂,MRY000293
uߐȏApiGBsߕs߁CvHiIbC@ʉ\ώꡁccIv
@
@

layerchange	19,"chara\mariya\l\mariya.atlas"
layeranimation	19,"h"
layercolor	19,0,0,0
layeralpha	19,80
layerchange	21,"chara\mariya\l\mariya.atlas"
layeranimation	21,"h"

܂,MRY000294
uccȏBA他Idꊁ`B`ށifZjv
@

bgm	""

layerload	17,"cg\eyecatch\eyecatch_name_mariya.png",240,180
layercolor	17,0,0,0
layerfadein	17,60

closewindow
wait	30

wait	30

layerload	18,"bg\bg_red2.png"
layercolor	18,30,30,30
layerfadein	18,6
layerpriority	18,3021

wait	6

layerload	17,"bg\bg_red2.png"
layercolor	17,30,30,30
layermode	17,2
layerload	20,"cg\eyecatch\eyecatch_name_mariya.png",240,180
layerload	21,"chara\mariya\l\mariya.atlas",-320,528
layerskin	21,""
layeranimation	21,"h"
layercolor	21,30,30,30
layerrelease	18
layerpriority	20,3022
layerpriority	21,3019

se	"SE\18_mCY\mCY`Wb.ogg"

camerashake	30,1,10,10

wait	180

windowclose
wait	30

transition	"parts\transition\1280x720\046.png",90
setbgeffecttime	1
setbgwaittime	0
bg	"bg\black.png",0,0,100,100
layerrelease	16
layerrelease	17
layerrelease	19
layerrelease	20
layerrelease	21

wait	120

//dir;RFɂ́@ACLb`@u܂B
//dir;@@@L̎ȏЉACLb`AƂ|łB
//t@CGh
//part
return
